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Exhibit no. 14,534Acc. 2026.14534

Atlântida Perdida PvE [Açores/PT]

Rust server · in the archive since 13 September 2026

Online 162.19.81.110:2530 checked 7m ago

moddedoxide
To visit
Players now 0/ 150
0% full
7-day average0peak 1
Rank#14,534top 65%
Last wipe23d agoTue 6 Oct, 19:58 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:25 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202619:58 UTC23d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:50 UTC FW28d ago
    Peak
    2
    Crowd
    held half
    Lasted
    5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Atlântida Perdida PvE [Açores/PT] mean?

The game's server browser reads these tags published by Atlântida Perdida PvE [Açores/PT]: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Atlântida Perdida PvE [Açores/PT]?

The Rust Server History lists that feature Atlântida Perdida PvE [Açores/PT] are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Atlântida Perdida PvE [Açores/PT] run smoothly?

Averaged over the last 48 hours: 130 server fps, with 25 the lowest. Buildings, deployables and everything else in the world came to as many as 120,875 entities. Up to 6,916 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Atlântida Perdida PvE [Açores/PT] run?

Rust network protocol 2635 and build 168909 is the build Atlântida Perdida PvE [Açores/PT] runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Atlântida Perdida PvE [Açores/PT] online, and how reliable is it?

The live count shows Atlântida Perdida PvE [Açores/PT] online right now. Going by its reported uptime, it restarted about 2 days 19 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Atlântida Perdida PvE [Açores/PT] located?

No region is published by Atlântida Perdida PvE [Açores/PT]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.19.81.110:2530.

Wipe history

What does wipe day look like on Atlântida Perdida PvE [Açores/PT]?

An average peak of 3 players was drawn by its recent wipes. 7 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Atlântida Perdida PvE [Açores/PT]?

The record holds too few of Atlântida Perdida PvE [Açores/PT]'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 23 days 3 hours ago.

Player record

How does Atlântida Perdida PvE [Açores/PT] rank against other Rust servers?

The last seven days of player hours place Atlântida Perdida PvE [Açores/PT] at #14,534, among the top 65% of all ranked servers.

How busy is Atlântida Perdida PvE [Açores/PT]?

0 players are on Atlântida Perdida PvE [Açores/PT] at present, from 150 slots. The seven-day average stands at 0 players; the peak is 1. An average of 0 players at 08:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Atlântida Perdida PvE [Açores/PT]?

The name of Atlântida Perdida PvE [Açores/PT] carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Atlântida Perdida PvE [Açores/PT] run?

Generated by the game at size 4,000 with seed 12345, the map on Atlântida Perdida PvE [Açores/PT] is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Atlântida Perdida PvE [Açores/PT]?

Entering client.connect 162.19.81.110:2530 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.