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Exhibit no. 15,326Acc. 2026.15326

WasteLandNuke

Rust server · in the archive since 4 October 2026

Online 162.120.4.84:10000 checked 9m ago

vanillaoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe23d agoMon 5 Oct, 22:17 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:20 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202622:17 UTC23d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 5 Oct 202602:56 UTC24d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on WasteLandNuke mean?

You can see the tags WasteLandNuke publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include WasteLandNuke?

These Rust Server History lists include WasteLandNuke: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.

The record

Does WasteLandNuke run smoothly?

Averaged over the last 48 hours: 207 server fps, with 124 the lowest. As many as 112,445 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,897 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does WasteLandNuke run?

Rust network protocol 2634 and build 167398 is the build WasteLandNuke runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is WasteLandNuke online, and how reliable is it?

WasteLandNuke is listed as online now. About 15 days 12 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 4 October 2026.

Where is WasteLandNuke located?

There is no region published by WasteLandNuke. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 162.120.4.84:10000 as the address.

Wipe record

What does wipe day look like on WasteLandNuke?

An average peak of 3 players was drawn by its recent wipes. At 2 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on WasteLandNuke?

Its rhythm is not yet clear: too few of WasteLandNuke's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days 15 hours ago.

Player record

How does WasteLandNuke rank against other Rust servers?

Player hours over the last seven days put WasteLandNuke at #15,326: a place in the top 69% of all ranked servers.

How busy is WasteLandNuke?

0 players are on WasteLandNuke at present, from 5 slots. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on WasteLandNuke?

You will not find a gather rate in the name of WasteLandNuke. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The plugin count is Oxide. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does WasteLandNuke run?

Generated by the game at size 4,300 with seed 2147483647, the map on WasteLandNuke is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join WasteLandNuke?

Enter client.connect 162.120.4.84:10000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.