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Exhibit no. 3,823Acc. 2026.3823

GUILD_SAGI_NI_CHUI

Rust server · in the archive since 24 September 2026

Online 160.251.253.155:28015 checked 10m ago

moddedoxide
To visit
Players now 0/ 16
0% full
7-day average1peak 6
Rank#3,823top 17%
Last wipe27d agoFri 2 Oct, 10:39 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:30 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202610:39 UTC27d ago
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202611:58 UTC32d ago
    Peak
    7
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    5
  3. Fri 25 Sep 202612:33 UTC34d ago
    Peak
    7
    Crowd
    –
    Lasted
    2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on GUILD_SAGI_NI_CHUI mean?

You can see the tags GUILD_SAGI_NI_CHUI publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp16 (Max players): 16 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include GUILD_SAGI_NI_CHUI?

These Rust Server History lists include GUILD_SAGI_NI_CHUI: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does GUILD_SAGI_NI_CHUI run smoothly?

139 server fps on average over the last 48 hours, never below 95. As many as 73,835 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,416 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does GUILD_SAGI_NI_CHUI run?

On Linux, GUILD_SAGI_NI_CHUI runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is GUILD_SAGI_NI_CHUI online, and how reliable is it?

The live count shows GUILD_SAGI_NI_CHUI online right now. About 6 days 8 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 24 September 2026.

Where is GUILD_SAGI_NI_CHUI located?

You will find no region published by GUILD_SAGI_NI_CHUI. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 160.251.253.155:28015.

Wipe log

What does wipe day look like on GUILD_SAGI_NI_CHUI?

An average peak of 7 players was drawn by its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on GUILD_SAGI_NI_CHUI?

There is no next wipe to predict on GUILD_SAGI_NI_CHUI, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 10 hours ago, the current world is what it runs now.

Player counts

How does GUILD_SAGI_NI_CHUI rank against other Rust servers?

Over seven days of player hours, GUILD_SAGI_NI_CHUI ranks #3,823, inside the top 17% of all ranked servers.

How busy is GUILD_SAGI_NI_CHUI?

0 players are on GUILD_SAGI_NI_CHUI at present, from 16 slots. The seven-day average stands at 1 players; the peak is 6. The busiest hour of the last 48 was 07:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on GUILD_SAGI_NI_CHUI?

The name of GUILD_SAGI_NI_CHUI carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does GUILD_SAGI_NI_CHUI run?

Generated by the game at size 2,700 with seed 28287, the map on GUILD_SAGI_NI_CHUI is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

How to join

How do I join GUILD_SAGI_NI_CHUI?

Enter client.connect 160.251.253.155:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp16
Max players 16 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.