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Exhibit no. 6,423Acc. 2026.6423

Ninniku_Server

Rust server · in the archive since 30 September 2026

Online 160.251.236.248:28015 checked 8m ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak 1
Rank#6,423top 29%
Last wipe27d agoThu 1 Oct, 21:17 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:55 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:17 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202600:25 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Ninniku_Server mean?

These tags from Ninniku_Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Ninniku_Server?

These Rust Server History lists include Ninniku_Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Ninniku_Server run smoothly?

Across the last 48 hours it averaged 70 server fps; the low was 31. As many as 104,842 entities were in the world: buildings, deployables and the rest. Up to 4,027 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Ninniku_Server run?

The recorded build for Ninniku_Server is Rust network protocol 2635 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.

Is Ninniku_Server online, and how reliable is it?

Ninniku_Server is listed as online now. Going by its reported uptime, it restarted about 22 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 30 September 2026.

Where is Ninniku_Server located?

You will find no region published by Ninniku_Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 160.251.236.248:28015.

Wipe record

What does wipe day look like on Ninniku_Server?

An average peak of 1 players was drawn by its recent wipes. 5 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Ninniku_Server?

The record holds too few of Ninniku_Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 23 hours ago, the current world is what it runs now.

Player record

How does Ninniku_Server rank against other Rust servers?

Over seven days of player hours, Ninniku_Server ranks #6,423, inside the top 29% of all ranked servers.

How busy is Ninniku_Server?

Of its 10 slots, Ninniku_Server currently has 1 filled. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 03:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Ninniku_Server?

No gather rate is stated in the name of Ninniku_Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Ninniku_Server run?

Seed 818666203, size 4,250: such is the procedural map Ninniku_Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Ninniku_Server?

Enter client.connect 160.251.236.248:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.