This server publishes no banner
Exhibit no. 15,268Acc. 2026.15268
TJA4
Rust server · in the archive since 13 September 2026
Online 160.251.209.247:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TJA4 mean?
These tags from TJA4, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default caps teams at 8; v2627 (Protocol): Your game must run protocol 2627 to join; cs153611 (Build): Build number: 153611; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TJA4?
These Rust Server History lists include TJA4: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does TJA4 run smoothly?
Averaged over the last 48 hours: 83 server fps, with 69 the lowest. As many as 101,479 entities were in the world: buildings, deployables and the rest. Up to 6,253 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does TJA4 run?
Rust network protocol 2627 and build 153611 is the build TJA4 runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is TJA4 online, and how reliable is it?
TJA4 is listed as online now. Going by its reported uptime, it restarted about 5 days 21 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is TJA4 located?
No region is published by TJA4. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 160.251.209.247:28015 as the address.
Wipe log
What is the wipe schedule on TJA4?
Its rhythm is not yet clear: too few of TJA4's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 146 days 19 hours ago, the current world is what it runs now.
Player counts
How does TJA4 rank against other Rust servers?
Player hours over the last seven days put TJA4 at #15,268: a place in the top 68% of all ranked servers.
How busy is TJA4?
Of its 150 slots, TJA4 currently has 0 filled. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on TJA4?
The name of TJA4 carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does TJA4 run?
A procedural map of size 4,000 with seed 10801 is what TJA4 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.
Joining the server
How do I join TJA4?
Entering client.connect 160.251.209.247:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z
Game
gmrust
mp150
ts8
v2627
cs153611
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.