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Exhibit no. 4,361Acc. 2026.4361
RustServer_15282
Rust server · in the archive since 5 October 2026
Online 160.251.208.162:28015 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustServer_15282 mean?
You can see the tags RustServer_15282 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustServer_15282?
The Rust Server History lists that feature RustServer_15282 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does RustServer_15282 run smoothly?
Averaged over the last 48 hours: 100 server fps, with 75 the lowest. As many as 55,718 entities were in the world: buildings, deployables and the rest. Up to 2,714 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does RustServer_15282 run?
On Linux, RustServer_15282 runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is RustServer_15282 online, and how reliable is it?
RustServer_15282 is listed as online now. Going by its reported uptime, it restarted about 5 days 20 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 5 October 2026.
Where is RustServer_15282 located?
There is no region published by RustServer_15282. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 160.251.208.162:28015.
Wipe record
What is the wipe schedule on RustServer_15282?
The rhythm of RustServer_15282 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 5 hours ago its current world was made.
Player counts
How does RustServer_15282 rank against other Rust servers?
Player hours over the last seven days put RustServer_15282 at #4,361: a place in the top 20% of all ranked servers.
How busy is RustServer_15282?
Of its 50 slots, RustServer_15282 currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 4. Stored history puts the busiest hour of the past 48 at 11:00 UTC, averaging 4 players.
Map and rules
What are the rules and settings on RustServer_15282?
You will not find a gather rate in the name of RustServer_15282. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does RustServer_15282 run?
Generated by the game at size 3,000 with seed 9715, the map on RustServer_15282 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join RustServer_15282?
Enter client.connect 160.251.208.162:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.