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Exhibit no. 3,122Acc. 2026.3122

KimagureJP

Rust server, EA · in the archive since 13 September 2026

Online EA 160.251.205.9:28015 checked 11m ago

weekly wipes vanillapve
To visit
Players now 0/ 30
0% full
7-day average1peak 7
Rank#3,122top 14% · #279 in EA
Last wipe4h agoThu 29 Oct, 11:35 UTC · weekly schedule
Next wipe6d 3hWed 4 Nov, 18:51 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:30 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202611:35 UTC4h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 23 Oct 202604:19 UTC6d ago
    Peak
    7
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Fri 16 Oct 202621:10 UTC12d ago
    Peak
    8
    Crowd
    halved by day 4
    Lasted
    6.3 days
    Players before
    1
  4. Sat 10 Oct 202601:29 UTC19d ago
    Peak
    8
    Crowd
    halved by day 5
    Lasted
    6.8 days
    Players before
    0
  5. Fri 2 Oct 202620:30 UTC26d ago
    Peak
    6
    Crowd
    halved by day 3
    Lasted
    7.2 days
    Players before
    0
  6. Thu 24 Sep 202622:47 UTC34d ago
    Peak
    11
    Crowd
    halved by day 4
    Lasted
    7.9 days
    Players before
    0
  7. Fri 18 Sep 202604:26 UTC41d ago
    Peak
    10
    Crowd
    held half
    Lasted
    6.8 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

a steady gap

Next wipe Wednesday 4 November, 18:51 UTC, in 6d 3h. Every 6 days 7 hours · medium confidence

6.8 daysusual gapbetween real wipes
83%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 6d 3hWed 4 Nov, 18:51 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 12d 10hWed 11 Nov, 02:07 UTC
  4. 18d 17hTue 17 Nov, 09:23 UTC
  5. 25d 0hMon 23 Nov, 16:40 UTC
  6. 31d 8hSun 29 Nov, 23:56 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 37d 15hSun 6 Dec, 07:12 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123416:0001:0010:0019:0004:0014:00Wiped Thu 29 Oct, 11:35 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020016:0001:0010:0019:0004:0014:00Wiped Thu 29 Oct, 11:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 52% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on KimagureJP mean?

You can see the tags KimagureJP publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Player combat is off: the world is the threat; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include KimagureJP?

These Rust Server History lists include KimagureJP: Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Server entry

Does KimagureJP run smoothly?

Across the last 48 hours it averaged 48 server fps; the low was 24. As many as 73,459 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,315 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does KimagureJP run?

Rust network protocol 2635 and build 168909 is the build KimagureJP runs, on Linux. The protocol must match to join, and Steam handles that update.

Is KimagureJP online, and how reliable is it?

The live count shows KimagureJP online right now. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is KimagureJP located?

In Asia, KimagureJP lists itself with its EA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.205.9:28015.

Wipe history

What does wipe day look like on KimagureJP?

8 players on average was the busiest its recent wipes drew. On the latest wipe, 8 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.

What is the wipe schedule on KimagureJP?

Lately the wipes on KimagureJP have come about every 6.8 days. On Wednesday 4 November at 18:51 UTC its next wipe is due. 4 hours ago its current world was made. A weekly wipe schedule is published in its tags.

Population

How does KimagureJP rank against other Rust servers?

Seven days of player hours rank KimagureJP at #3,122, in the top 14% of all ranked servers; within Asia it is #279.

How busy is KimagureJP?

0 players are on KimagureJP at present, from 30 slots. Stored history gives a seven-day average of 1 players and a peak of 7. An average of 3 players at 09:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on KimagureJP?

No gather rate is stated in the name of KimagureJP. The limit of 8 players per group is the game's default. pve is the game mode, no combat against other players. The Community section of the server browser carries it. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does KimagureJP run?

Seed 18922, size 3,500: such is the procedural map KimagureJP runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join KimagureJP?

Entering client.connect 160.251.205.9:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,^p,^w,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes fall every week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.