This server publishes no banner
Exhibit no. 15,498Acc. 2026.15498
WakameVillage_ver.0.1.0
Rust server · in the archive since 13 September 2026
Offline 160.251.204.215:28015 checked 37d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on WakameVillage_ver.0.1.0 mean?
These tags from WakameVillage_ver.0.1.0, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include WakameVillage_ver.0.1.0?
These Rust Server History lists include WakameVillage_ver.0.1.0: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does WakameVillage_ver.0.1.0 run?
The recorded build for WakameVillage_ver.0.1.0 is Rust network protocol 2633 and build 163493 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is WakameVillage_ver.0.1.0 online, and how reliable is it?
Offline now, WakameVillage_ver.0.1.0 was last seen 37 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is WakameVillage_ver.0.1.0 located?
There is no region published by WakameVillage_ver.0.1.0. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 160.251.204.215:28015.
Wipe history
What is the wipe schedule on WakameVillage_ver.0.1.0?
The rhythm of WakameVillage_ver.0.1.0 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 48 days 13 hours ago.
Player counts
How does WakameVillage_ver.0.1.0 rank against other Rust servers?
The last seven days of player hours place WakameVillage_ver.0.1.0 at #15,498, among the top 68% of all ranked servers.
How busy is WakameVillage_ver.0.1.0?
The last sighting of WakameVillage_ver.0.1.0 in the live count was 37 days 15 hours ago; it is offline now.
Rules, map
What are the rules and settings on WakameVillage_ver.0.1.0?
No gather rate is stated in the name of WakameVillage_ver.0.1.0. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does WakameVillage_ver.0.1.0 run?
A procedural map of size 3,500 with seed 1337 is what WakameVillage_ver.0.1.0 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.
Joining the server
How do I join WakameVillage_ver.0.1.0?
Enter client.connect 160.251.204.215:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.