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Exhibit no. 15,327Acc. 2026.15327
RustServer_10028
Rust server · in the archive since 12 October 2026
Online 160.251.181.154:28015 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
12 Oct Now 12 Oct07:04
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:25 UTCAll times UTC.
The record of each wipe
-
Mon 12 Oct 202607:04 UTC17d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustServer_10028 mean?
These tags from RustServer_10028, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RustServer_10028?
These Rust Server History lists include RustServer_10028: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does RustServer_10028 run smoothly?
Averaged over the last 48 hours: 86 server fps, with 54 the lowest. Buildings, deployables and everything else in the world came to as many as 73,611 entities. Up to 2,467 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does RustServer_10028 run?
The recorded build for RustServer_10028 is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RustServer_10028 online, and how reliable is it?
RustServer_10028 is listed as online now. Going by its reported uptime, it restarted about 3 days 6 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 12 October 2026.
Where is RustServer_10028 located?
No region is published by RustServer_10028. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 160.251.181.154:28015.
Wipe history
What does wipe day look like on RustServer_10028?
An average peak of 4 players was drawn by its recent wipes. 24 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RustServer_10028?
The record holds too few of RustServer_10028's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 10 hours ago.
Population
How does RustServer_10028 rank against other Rust servers?
The last seven days of player hours place RustServer_10028 at #15,327, among the top 69% of all ranked servers.
How busy is RustServer_10028?
Of its 50 slots, RustServer_10028 currently has 0 filled. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on RustServer_10028?
You will not find a gather rate in the name of RustServer_10028. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does RustServer_10028 run?
A procedural map of size 3,500 with seed 1235832187 is what RustServer_10028 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join RustServer_10028?
Entering client.connect 160.251.181.154:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.