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Exhibit no. 15,327Acc. 2026.15327

RustServer_10028

Rust server · in the archive since 12 October 2026

Online 160.251.181.154:28015 checked 13m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe17d agoMon 12 Oct, 07:04 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:25 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202607:04 UTC17d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer_10028 mean?

These tags from RustServer_10028, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer_10028?

These Rust Server History lists include RustServer_10028: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does RustServer_10028 run smoothly?

Averaged over the last 48 hours: 86 server fps, with 54 the lowest. Buildings, deployables and everything else in the world came to as many as 73,611 entities. Up to 2,467 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustServer_10028 run?

The recorded build for RustServer_10028 is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_10028 online, and how reliable is it?

RustServer_10028 is listed as online now. Going by its reported uptime, it restarted about 3 days 6 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 12 October 2026.

Where is RustServer_10028 located?

No region is published by RustServer_10028. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 160.251.181.154:28015.

Wipe history

What does wipe day look like on RustServer_10028?

An average peak of 4 players was drawn by its recent wipes. 24 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer_10028?

The record holds too few of RustServer_10028's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 10 hours ago.

Population

How does RustServer_10028 rank against other Rust servers?

The last seven days of player hours place RustServer_10028 at #15,327, among the top 69% of all ranked servers.

How busy is RustServer_10028?

Of its 50 slots, RustServer_10028 currently has 0 filled. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on RustServer_10028?

You will not find a gather rate in the name of RustServer_10028. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does RustServer_10028 run?

A procedural map of size 3,500 with seed 1235832187 is what RustServer_10028 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RustServer_10028?

Entering client.connect 160.251.181.154:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.