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Exhibit no. 15,276Acc. 2026.15276

RustServer_10390

Rust server · in the archive since 13 September 2026

Online 160.251.179.101:28015 checked 6m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe119d agoThu 2 Jul, 20:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer_10390 mean?

You can see the tags RustServer_10390 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): Your game must run protocol 2631 to join; cs156583 (Build): This server runs game build 156583; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer_10390?

The Rust Server History lists that feature RustServer_10390 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does RustServer_10390 run smoothly?

Across the last 48 hours it averaged 23 server fps; the low was 14. As many as 198,911 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,045 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustServer_10390 run?

The recorded build for RustServer_10390 is Rust network protocol 2631 and build 156583 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_10390 online, and how reliable is it?

The live count shows RustServer_10390 online right now. Going by its reported uptime, it restarted about 5 days 23 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is RustServer_10390 located?

There is no region published by RustServer_10390. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 160.251.179.101:28015 as the address.

Wipe history

What is the wipe schedule on RustServer_10390?

The record holds too few of RustServer_10390's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 119 days 2 hours ago its current world was made.

Population

How does RustServer_10390 rank against other Rust servers?

Over seven days of player hours, RustServer_10390 ranks #15,276, inside the top 69% of all ranked servers.

How busy is RustServer_10390?

Of its 50 slots, RustServer_10390 currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on RustServer_10390?

The name of RustServer_10390 carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RustServer_10390 run?

A procedural map of size 6,000 with seed 1135103937 is what RustServer_10390 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join RustServer_10390?

Enter client.connect 160.251.179.101:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2631
Protocol Your game must run protocol 2631 to join.
cs156583
Build This server runs game build 156583.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.