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Exhibit no. 3,377Acc. 2026.3377

RustServer_6109

Rust server · in the archive since 8 October 2026

Offline 160.251.169.135:28015 checked 3h ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average1peak 4
Rank#3,377top 15%
Last wipe3h agoThu 29 Oct, 16:57 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 17:20 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202615:37 UTC5h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 11 Oct 202602:42 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Sat 10 Oct 202601:23 UTC19d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  4. Thu 8 Oct 202605:27 UTC21d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5221:0006:0014:0000:0008:0017:00Wiped Thu 29 Oct, 16:57 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020021:0006:0014:0000:0008:0017:00Wiped Thu 29 Oct, 16:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer_6109 mean?

These tags from RustServer_6109, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_6109?

These Rust Server History lists include RustServer_6109: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Does RustServer_6109 run smoothly?

Across the last 48 hours it averaged 45 server fps; the low was 32. Buildings, deployables and everything else in the world came to as many as 126,282 entities. Up to 3,940 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustServer_6109 run?

On Linux, RustServer_6109 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_6109 online, and how reliable is it?

Offline now, RustServer_6109 was last seen 3 hours ago. About 6 minutes ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 8 October 2026 is when Rust Server History first saw it.

Where is RustServer_6109 located?

No region is published by RustServer_6109. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.169.135:28015.

Wipe record

What does wipe day look like on RustServer_6109?

An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustServer_6109?

No next wipe can be predicted: RustServer_6109 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 hours ago.

Player counts

How does RustServer_6109 rank against other Rust servers?

Player hours over the last seven days put RustServer_6109 at #3,377: a place in the top 15% of all ranked servers.

How busy is RustServer_6109?

RustServer_6109 is offline at present, having last been seen 3 hours ago. The seven-day average stands at 1 players; the peak is 4. The busiest hour of the last 48 was 10:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on RustServer_6109?

The name of RustServer_6109 carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does RustServer_6109 run?

A procedural map of size 4,000 with seed 1337 is what RustServer_6109 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

Joining the server

How do I join RustServer_6109?

Press F1 in Rust to open the console, then enter client.connect 160.251.169.135:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.