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Exhibit no. 3,644Acc. 2026.3644

RustServer_25919

Rust server · in the archive since 19 September 2026

Online 160.251.169.111:28015 checked 13m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average1peak 4
Rank#3,644top 16%
Last wipe10d agoMon 19 Oct, 14:18 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 04:30 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202614:18 UTC10d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Thu 8 Oct 202614:50 UTC21d ago
    Peak
    3
    Crowd
    held half
    Lasted
    11 days
    Players before
    0
  3. Sat 26 Sep 202603:42 UTC34d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    12.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_25919 mean?

These tags from RustServer_25919, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer_25919?

The Rust Server History lists that feature RustServer_25919 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does RustServer_25919 run smoothly?

Averaged over the last 48 hours: 167 server fps, with 129 the lowest. Buildings, deployables and everything else in the world came to as many as 47,353 entities. Memory use peaked at 3,492 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustServer_25919 run?

The recorded build for RustServer_25919 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is RustServer_25919 online, and how reliable is it?

RustServer_25919 is listed as online now. About 5 days 4 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 19 September 2026.

Where is RustServer_25919 located?

No region is published by RustServer_25919. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 160.251.169.111:28015 as the address.

Wipe history

What does wipe day look like on RustServer_25919?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on RustServer_25919?

No next wipe can be predicted: RustServer_25919 wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 14 hours ago its current world was made.

Population

How does RustServer_25919 rank against other Rust servers?

Over seven days of player hours, RustServer_25919 ranks #3,644, inside the top 16% of all ranked servers.

How busy is RustServer_25919?

0 players are on RustServer_25919 at present, from 50 slots. Stored history gives a seven-day average of 1 players and a peak of 4. The busiest hour of the last 48 was 14:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on RustServer_25919?

No gather rate is stated in the name of RustServer_25919. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does RustServer_25919 run?

Seed 15754, size 3,000: such is the procedural map RustServer_25919 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join RustServer_25919?

Enter client.connect 160.251.169.111:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.