The server's own banner, as it publishes it
Exhibit no. 15,183Acc. 2026.15183
EchoChamber_JP_Rust
Rust server, EA · in the archive since 13 September 2026
Online EA 160.251.166.192:28015 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct01:48 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:20 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202601:48 UTC27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on EchoChamber_JP_Rust mean?
These tags from EchoChamber_JP_Rust, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp69 (Max players): 69 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Player combat is off: the world is the threat; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): Its entry in the server browser sits under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include EchoChamber_JP_Rust?
These Rust Server History lists include EchoChamber_JP_Rust: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does EchoChamber_JP_Rust run smoothly?
Across the last 48 hours it averaged 56 server fps; the low was 21. As many as 87,214 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,262 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does EchoChamber_JP_Rust run?
The recorded build for EchoChamber_JP_Rust is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is EchoChamber_JP_Rust online, and how reliable is it?
EchoChamber_JP_Rust is listed as online now. About 10 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is EchoChamber_JP_Rust located?
With its EA tag, EchoChamber_JP_Rust lists itself in Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 160.251.166.192:28015 as the address.
Wipe log
What does wipe day look like on EchoChamber_JP_Rust?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.
What is the wipe schedule on EchoChamber_JP_Rust?
Once a month EchoChamber_JP_Rust wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 5 hours ago. Its tags carry a monthly wipe schedule.
Player counts
How does EchoChamber_JP_Rust rank against other Rust servers?
EchoChamber_JP_Rust ranks #15,183 on seven-day player hours: top 68% overall and #496 in Asia.
How busy is EchoChamber_JP_Rust?
0 players are on EchoChamber_JP_Rust at present, from 69 slots. Stored history gives a seven-day average of 0 players and a peak of 1.
Map and rules
What are the rules and settings on EchoChamber_JP_Rust?
No gather rate is stated in the name of EchoChamber_JP_Rust. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. Joining requires Rust's premium status. VAC from Valve is switched on.
Which map does EchoChamber_JP_Rust run?
Generated by the game at size 4,500 with seed 1337, the map on EchoChamber_JP_Rust is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
How to join
How do I join EchoChamber_JP_Rust?
Press F1 in Rust to open the console, then enter client.connect 160.251.166.192:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. Joining requires Rust's premium status. http://160.251.166.192/index.html is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp69,ptrak,$r?,v2635,^p,^m,EA,^p,gmrust,cs168909,^q,ts8,^o^z,modded
Game
gmrust
mp69
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^q
^o
^z
modded
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.