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Exhibit no. 2,985Acc. 2026.2985
RustServer_11418
Rust server · in the archive since 13 September 2026
Online 160.251.140.176:28015 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 25 Sep12:00 26 Sep13:19 27 Sep16:01 28 Sep14:47 29 Sep11:08 29 Sep19:20 30 Sep09:27 1 Oct16:04 2 Oct13:56 3 Oct11:08 4 Oct16:04 5 Oct09:51
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:25 UTCAll times UTC.
The record of each wipe
-
Mon 5 Oct 202609:51 UTC24d ago
- Peak
- 12
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 4 Oct 202616:04 UTC25d ago
- Peak
- 12
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Sat 3 Oct 202611:08 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Fri 2 Oct 202613:56 UTC27d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Thu 1 Oct 202616:04 UTC28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Wed 30 Sep 202609:27 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Tue 29 Sep 202619:20 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Tue 29 Sep 202611:08 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Mon 28 Sep 202614:47 UTC31d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
-
Sun 27 Sep 202616:01 UTC32d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Open the archive box: 2 earlier wipes
-
Sat 26 Sep 202613:19 UTC33d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Fri 25 Sep 202612:00 UTC34d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RustServer_11418 mean?
You can see the tags RustServer_11418 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RustServer_11418?
The Rust Server History lists that feature RustServer_11418 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does RustServer_11418 run smoothly?
77 server fps on average over the last 48 hours, never below 60. As many as 72,772 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,767 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does RustServer_11418 run?
Rust network protocol 2635 and build 168909 is the build RustServer_11418 runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is RustServer_11418 online, and how reliable is it?
At this moment RustServer_11418 is online. About 5 days 22 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is RustServer_11418 located?
You will find no region published by RustServer_11418. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 160.251.140.176:28015.
Wipe history
What does wipe day look like on RustServer_11418?
9 players on average was the busiest its recent wipes drew. On the latest wipe, 4 hours after the wipe, the crowd peaked.
What is the wipe schedule on RustServer_11418?
There is no next wipe to predict on RustServer_11418, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 11 hours ago its current world was made.
Player record
How does RustServer_11418 rank against other Rust servers?
The last seven days of player hours place RustServer_11418 at #2,985, among the top 13% of all ranked servers.
How busy is RustServer_11418?
Against 50 slots, RustServer_11418 records 0 players right now. A seven-day average of 1 players is recorded, with a peak of 9. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 3 players.
Rules and settings
What are the rules and settings on RustServer_11418?
No gather rate is stated in the name of RustServer_11418. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does RustServer_11418 run?
Generated by the game at size 3,500 with seed 1337, the map on RustServer_11418 is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.
Join record
How do I join RustServer_11418?
Enter client.connect 160.251.140.176:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.