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Exhibit no. 9,825Acc. 2026.9825

RustServer_22027

Rust server · in the archive since 5 October 2026

Online 160.251.136.57:28015 checked 12m ago

moddedoxide
To visit
Players now 0/ 70
0% full
7-day average0peak 1
Rank#9,825top 44%
Last wipe22h agoWed 28 Oct, 14:42 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:55 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202614:42 UTC22h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 27 Oct 202622:56 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 27 Oct 202616:31 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 14 Oct 202614:25 UTC14d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    13.1 days
    Players before
    0
  5. Tue 13 Oct 202617:15 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  6. Thu 8 Oct 202600:37 UTC21d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.7 days
    Players before
    0
  7. Tue 6 Oct 202604:18 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75116:0005:0012:0021:0004:0011:00Wiped Tue 27 Oct, 16:31 UTCWIPEWiped Tue 27 Oct, 22:56 UTCWIPEWiped Wed 28 Oct, 14:42 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040016:0005:0012:0021:0004:0011:00Wiped Tue 27 Oct, 16:31 UTCWIPEWiped Tue 27 Oct, 22:56 UTCWIPEWiped Wed 28 Oct, 14:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer_22027 mean?

The game's server browser reads these tags published by RustServer_22027: gmrust (Game mode): This server runs standard Rust survival; mp70 (Max players): 70 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer_22027?

These Rust Server History lists include RustServer_22027: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Does RustServer_22027 run smoothly?

Across the last 48 hours it averaged 135 server fps; the low was 60. As many as 123,338 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,930 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustServer_22027 run?

On Linux, RustServer_22027 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_22027 online, and how reliable is it?

The live count shows RustServer_22027 online right now. The uptime it reports puts the last restart at about 20 hours ago. 25 of 168 hours, or 15% of the time, over the last 7 full days. The first sighting by Rust Server History was on 5 October 2026.

Where is RustServer_22027 located?

No region is published by RustServer_22027. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.136.57:28015.

Wipe record

What does wipe day look like on RustServer_22027?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on RustServer_22027?

No next wipe can be predicted: RustServer_22027 wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 22 hours ago, the current world is what it runs now.

Population

How does RustServer_22027 rank against other Rust servers?

The last seven days of player hours place RustServer_22027 at #9,825, among the top 44% of all ranked servers.

How busy is RustServer_22027?

Against 70 slots, RustServer_22027 records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 15:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on RustServer_22027?

The name of RustServer_22027 carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does RustServer_22027 run?

A procedural map of size 4,500 with seed 1337 is what RustServer_22027 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join RustServer_22027?

Press F1 in Rust to open the console, then enter client.connect 160.251.136.57:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp70
Max players 70 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.