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Exhibit no. 15,193Acc. 2026.15193

TESTE

Rust server · in the archive since 30 September 2026

Offline 160.238.154.229:28015 checked 12d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,193top 70%
Last wipe12d agoSat 17 Oct, 00:03 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 10:10 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202600:03 UTC12d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202620:58 UTC16d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    0
  3. Mon 12 Oct 202603:21 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  4. Fri 2 Oct 202609:07 UTC27d ago
    Peak
    2
    Crowd
    held half
    Lasted
    9.8 days
    Players before
    0
  5. Thu 1 Oct 202623:38 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TESTE mean?

These tags from TESTE, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TESTE?

The Rust Server History lists that feature TESTE are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does TESTE run?

On Windows, TESTE runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is TESTE online, and how reliable is it?

TESTE was last seen 12 days 3 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 30 September 2026 is when Rust Server History first saw it.

Where is TESTE located?

There is no region published by TESTE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 160.238.154.229:28015.

Wipe log

What does wipe day look like on TESTE?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on TESTE?

No next wipe can be predicted: TESTE wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 12 days 13 hours ago its current world was made.

Population

How does TESTE rank against other Rust servers?

Player hours over the last seven days put TESTE at #15,193: a place in the top 70% of all ranked servers.

How busy is TESTE?

No current count exists for TESTE; it was last seen 12 days 3 hours ago.

Rules, map

What are the rules and settings on TESTE?

The name of TESTE carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

How to join

How do I join TESTE?

Enter client.connect 160.238.154.229:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.