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Exhibit no. 6,699Acc. 2026.6699

R4 Server

Rust server · in the archive since 1 October 2026

Online 160.236.22.120:28015 checked 11m ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak 5
Rank#6,699top 30%
Last wipe11d agoSat 17 Oct, 14:46 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:05 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202614:25 UTC11d ago
    Peak
    10
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Thu 8 Oct 202612:09 UTC20d ago
    Peak
    8
    Crowd
    halved by day 5
    Lasted
    9.1 days
    Players before
    0
  3. Mon 5 Oct 202608:05 UTC23d ago
    Peak
    5
    Crowd
    halved by day 1
    Lasted
    3.2 days
    Players before
    0
  4. Thu 1 Oct 202617:51 UTC FW27d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    3.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 17 OctThu 8 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on R4 Server mean?

These tags from R4 Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include R4 Server?

The Rust Server History lists that feature R4 Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does R4 Server run smoothly?

Across the last 48 hours it averaged 60 server fps; the low was 57. Buildings, deployables and everything else in the world came to as many as 19,418 entities. Up to 1,251 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does R4 Server run?

The recorded build for R4 Server is Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is R4 Server online, and how reliable is it?

At this moment R4 Server is online. Going by its reported uptime, it restarted about 23 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 1 October 2026.

Where is R4 Server located?

No region is published by R4 Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 160.236.22.120:28015.

Wipe history

What does wipe day look like on R4 Server?

An average peak of 8 players was drawn by its recent wipes. 24 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on R4 Server?

No next wipe can be predicted: R4 Server wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 11 days 13 hours ago, the current world is what it runs now.

Player counts

How does R4 Server rank against other Rust servers?

Player hours over the last seven days put R4 Server at #6,699: a place in the top 30% of all ranked servers.

How busy is R4 Server?

0 players are on R4 Server at present, from 20 slots. Stored history gives a seven-day average of 0 players and a peak of 5.

Rules and settings

What are the rules and settings on R4 Server?

You will not find a gather rate in the name of R4 Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does R4 Server run?

A procedural map of size 2,000 with seed 48142459 is what R4 Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join R4 Server?

Enter client.connect 160.236.22.120:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.