The server's own banner, as it publishes it
Exhibit no. 12,695Acc. 2026.12695
Nightman 1
Rust server · in the archive since 17 October 2026
Online 160.191.57.196:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Nightman 1 mean?
These tags from Nightman 1, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Nightman 1?
The Rust Server History lists that feature Nightman 1 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does Nightman 1 run smoothly?
Across the last 48 hours it averaged 107 server fps; the low was 63. Buildings, deployables and everything else in the world came to as many as 81,733 entities. The highest memory use was 2,290 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Nightman 1 run?
The recorded build for Nightman 1 is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Nightman 1 online, and how reliable is it?
The live count shows Nightman 1 online right now. The uptime it reports puts the last restart at about 20 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 17 October 2026 is when Rust Server History first saw it.
Where is Nightman 1 located?
No region is published by Nightman 1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 160.191.57.196:28015.
Wipe record
What is the wipe schedule on Nightman 1?
Its rhythm is not yet clear: too few of Nightman 1's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 20 hours ago its current world was made.
Player record
How does Nightman 1 rank against other Rust servers?
The last seven days of player hours place Nightman 1 at #12,695, among the top 57% of all ranked servers.
How busy is Nightman 1?
Of its 50 slots, Nightman 1 currently has 0 filled. The seven-day average stands at 0 players; the peak is 2. The busiest hour of the last 48 was 12:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on Nightman 1?
You will not find a gather rate in the name of Nightman 1. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Nightman 1 run?
Seed 181122162, size 3,850: such is the procedural map Nightman 1 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join Nightman 1?
Enter client.connect 160.191.57.196:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.