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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,657Acc. 2026.14657

TestServer 1

Rust server · in the archive since 6 October 2026

Offline 159.26.105.18:28015 checked 22d ago

moddedcarbon
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#14,657top 65%
Last wipe22d agoTue 6 Oct, 16:06 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TestServer 1 mean?

These tags from TestServer 1, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TestServer 1?

The Rust Server History lists that feature TestServer 1 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does TestServer 1 run?

The recorded build for TestServer 1 is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you; joining needs the same protocol.

Is TestServer 1 online, and how reliable is it?

TestServer 1 was last seen 22 days 10 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 6 October 2026 is when Rust Server History first saw it.

Where is TestServer 1 located?

You will find no region published by TestServer 1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 159.26.105.18:28015.

Wipe history

What is the wipe schedule on TestServer 1?

The record holds too few of TestServer 1's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 22 days 10 hours ago its current world was made.

Player record

How does TestServer 1 rank against other Rust servers?

The last seven days of player hours place TestServer 1 at #14,657, among the top 65% of all ranked servers.

How busy is TestServer 1?

No current count exists for TestServer 1; it was last seen 22 days 10 hours ago.

Rules, map

What are the rules and settings on TestServer 1?

You will not find a gather rate in the name of TestServer 1. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does TestServer 1 run?

The game generates the map on TestServer 1, which is procedural.

Joining the server

How do I join TestServer 1?

Press F1 in Rust to open the console, then enter client.connect 159.26.105.18:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.