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Exhibit no. 15,308Acc. 2026.15308

In Rust We Trust

Rust server, NA · in the archive since 16 October 2026

Offline NA 159.26.100.225:28015 checked 9d ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,308top 70% · #1559 in NA
Last wipe25d agoSat 3 Oct, 17:17 UTC · monthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 14:20 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202604:29 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on In Rust We Trust mean?

You can see the tags In Rust We Trust publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^r (Roleplay): The server is run for roleplay; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include In Rust We Trust?

These Rust Server History lists include In Rust We Trust: Modded Rust servers: the record, Rust roleplay servers on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does In Rust We Trust run?

Rust network protocol 2634 and build 166652 is the build In Rust We Trust runs, on Windows. The protocol must match to join, and Steam handles that update.

Is In Rust We Trust online, and how reliable is it?

The record shows In Rust We Trust offline at this moment, last seen 9 days 12 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 October 2026.

Where is In Rust We Trust located?

The NA tag is how In Rust We Trust lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 159.26.100.225:28015.

Wipe log

What does wipe day look like on In Rust We Trust?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 23 hours after the wipe, the crowd peaked.

What is the wipe schedule on In Rust We Trust?

The force wipe is the only wipe on In Rust We Trust, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 25 days 9 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Population

How does In Rust We Trust rank against other Rust servers?

In Rust We Trust ranks #15,308 on seven-day player hours: top 70% overall and #1,559 in North America.

How busy is In Rust We Trust?

No current count exists for In Rust We Trust; it was last seen 9 days 12 hours ago.

Rules, map

What are the rules and settings on In Rust We Trust?

The name of In Rust We Trust carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads roleplay, jobs and towns under roleplay rules. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does In Rust We Trust run?

A procedural map is what In Rust We Trust runs; the game generates it.

Joining the server

How do I join In Rust We Trust?

Entering client.connect 159.26.100.225:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^r
Roleplay The server is run for roleplay.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.