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Exhibit no. 13,764Acc. 2026.13764

Rust PVE - Local Test

Rust server · in the archive since 6 October 2026

Offline 159.224.231.3:28015 checked 21d ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,764top 62%
Last wipe22d agoTue 6 Oct, 17:52 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust PVE - Local Test mean?

These tags from Rust PVE - Local Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts2147483647 (Group limit): A team may hold no more than 2147483647; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust PVE - Local Test?

The Rust Server History lists that feature Rust PVE - Local Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Rust PVE - Local Test run?

On Windows, Rust PVE - Local Test runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is Rust PVE - Local Test online, and how reliable is it?

Offline now, Rust PVE - Local Test was last seen 21 days 20 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 6 October 2026.

Where is Rust PVE - Local Test located?

You will find no region published by Rust PVE - Local Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 159.224.231.3:28015 as the address.

Wipe log

What is the wipe schedule on Rust PVE - Local Test?

The record holds too few of Rust PVE - Local Test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 22 days ago.

Population

How does Rust PVE - Local Test rank against other Rust servers?

Over seven days of player hours, Rust PVE - Local Test ranks #13,764, inside the top 62% of all ranked servers.

How busy is Rust PVE - Local Test?

No current count exists for Rust PVE - Local Test; it was last seen 21 days 20 hours ago.

Map and rules

What are the rules and settings on Rust PVE - Local Test?

You will not find a gather rate in the name of Rust PVE - Local Test. You may play in groups of up to 2147483647 players. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Rust PVE - Local Test run?

Generated by the game, the map on Rust PVE - Local Test is procedural.

Joining the server

How do I join Rust PVE - Local Test?

Press F1 in Rust to open the console, then enter client.connect 159.224.231.3:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts2147483647,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts2147483647
Group limit A team may hold no more than 2147483647.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.