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Exhibit no. 13,764Acc. 2026.13764
Rust PVE - Local Test
Rust server · in the archive since 6 October 2026
Offline 159.224.231.121:28015 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rust PVE - Local Test mean?
The game's server browser reads these tags published by Rust PVE - Local Test: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Rust PVE - Local Test?
These Rust Server History lists include Rust PVE - Local Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Rust PVE - Local Test run?
The recorded build for Rust PVE - Local Test is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Rust PVE - Local Test online, and how reliable is it?
Rust PVE - Local Test was last seen 22 days 8 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 6 October 2026 is when Rust Server History first saw it.
Where is Rust PVE - Local Test located?
No region is published by Rust PVE - Local Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 159.224.231.121:28015 as the address.
Wipe history
What is the wipe schedule on Rust PVE - Local Test?
The record holds too few of Rust PVE - Local Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 13 hours ago.
Player record
How does Rust PVE - Local Test rank against other Rust servers?
Player hours over the last seven days put Rust PVE - Local Test at #13,764: a place in the top 62% of all ranked servers.
How busy is Rust PVE - Local Test?
Rust PVE - Local Test is offline at present, having last been seen 22 days 8 hours ago.
Map and rules
What are the rules and settings on Rust PVE - Local Test?
No gather rate is stated in the name of Rust PVE - Local Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Rust PVE - Local Test run?
A procedural map is what Rust PVE - Local Test runs; the game generates it.
How to join
How do I join Rust PVE - Local Test?
Entering client.connect 159.224.231.121:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.