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Exhibit no. 14,233Acc. 2026.14233

Rust PVE - Local Test

Rust server · in the archive since 7 October 2026

Offline 159.224.231.115:28015 checked 21d ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#14,233top 64%
Last wipe22d agoWed 7 Oct, 05:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust PVE - Local Test mean?

You can see the tags Rust PVE - Local Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts2147483647 (Group limit): Teams are capped at 2147483647; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust PVE - Local Test?

The Rust Server History lists that feature Rust PVE - Local Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Rust PVE - Local Test run?

The recorded build for Rust PVE - Local Test is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is Rust PVE - Local Test online, and how reliable is it?

Offline now, Rust PVE - Local Test was last seen 21 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 7 October 2026 is when Rust Server History first saw it.

Where is Rust PVE - Local Test located?

There is no region published by Rust PVE - Local Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 159.224.231.115:28015.

Wipe log

What is the wipe schedule on Rust PVE - Local Test?

The record holds too few of Rust PVE - Local Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 22 days 2 hours ago, the current world is what it runs now.

Player record

How does Rust PVE - Local Test rank against other Rust servers?

The last seven days of player hours place Rust PVE - Local Test at #14,233, among the top 64% of all ranked servers.

How busy is Rust PVE - Local Test?

The last sighting of Rust PVE - Local Test in the live count was 21 days 17 hours ago; it is offline now.

Rules, map

What are the rules and settings on Rust PVE - Local Test?

The name of Rust PVE - Local Test carries no gather rate. The group limit is 2147483647 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

How to join

How do I join Rust PVE - Local Test?

Entering client.connect 159.224.231.115:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts2147483647,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts2147483647
Group limit Teams are capped at 2147483647.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.