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Exhibit no. 15,480Acc. 2026.15480
Rust Sentinel Local Test
Rust server · in the archive since 20 September 2026
Offline 159.146.84.150:28115 checked 38d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rust Sentinel Local Test mean?
These tags from Rust Sentinel Local Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Rust Sentinel Local Test?
The Rust Server History lists that feature Rust Sentinel Local Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Rust Sentinel Local Test run?
The recorded build for Rust Sentinel Local Test is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Sentinel Local Test online, and how reliable is it?
The record shows Rust Sentinel Local Test offline at this moment, last seen 38 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 20 September 2026.
Where is Rust Sentinel Local Test located?
No region is published by Rust Sentinel Local Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 159.146.84.150:28115.
Wipe history
What is the wipe schedule on Rust Sentinel Local Test?
The rhythm of Rust Sentinel Local Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 38 days 22 hours ago, the current world is what it runs now.
Player record
How does Rust Sentinel Local Test rank against other Rust servers?
Over seven days of player hours, Rust Sentinel Local Test ranks #15,480, inside the top – of all ranked servers.
How busy is Rust Sentinel Local Test?
The last sighting of Rust Sentinel Local Test in the live count was 38 days 22 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Rust Sentinel Local Test?
No gather rate is stated in the name of Rust Sentinel Local Test. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.
Which map does Rust Sentinel Local Test run?
A procedural map is what Rust Sentinel Local Test runs; the game generates it.
Joining the server
How do I join Rust Sentinel Local Test?
Enter client.connect 159.146.84.150:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.