The server's own banner, as it publishes it
Exhibit no. 15,344Acc. 2026.15344
LinuxGSM
Rust server · in the archive since 16 October 2026
Online 158.160.219.95:28015 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on LinuxGSM mean?
The game's server browser reads these tags published by LinuxGSM: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include LinuxGSM?
These Rust Server History lists include LinuxGSM: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Does LinuxGSM run smoothly?
47 server fps on average over the last 48 hours, never below 30. As many as 153,159 entities were in the world: buildings, deployables and the rest. Up to 7,396 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does LinuxGSM run?
Rust network protocol 2634 and build 167781 is the build LinuxGSM runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is LinuxGSM online, and how reliable is it?
The live count shows LinuxGSM online right now. Going by its reported uptime, it restarted about 12 days 1 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 16 October 2026.
Where is LinuxGSM located?
There is no region published by LinuxGSM. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 158.160.219.95:28015 as the address.
Wipe log
What is the wipe schedule on LinuxGSM?
The rhythm of LinuxGSM cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 12 days 3 hours ago, the current world is what it runs now.
Player record
How does LinuxGSM rank against other Rust servers?
Player hours over the last seven days put LinuxGSM at #15,344: a place in the top 69% of all ranked servers.
How busy is LinuxGSM?
Of its 50 slots, LinuxGSM currently has 0 filled. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on LinuxGSM?
You will not find a gather rate in the name of LinuxGSM. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.
Which map does LinuxGSM run?
A procedural map of size 5,000 with seed 878195062 is what LinuxGSM runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join LinuxGSM?
Press F1 in Rust to open the console, then enter client.connect 158.160.219.95:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.