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Exhibit no. 6,306Acc. 2026.6306

A Rust Server

Rust server · in the archive since 13 September 2026

Online 157.90.0.249:50003 checked 11m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 2
Rank#6,306top 29%
Last wipe6d agoWed 21 Oct, 17:03 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:25 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202616:57 UTC6d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202615:19 UTC12d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    6.1 days
    Players before
    0
  3. Fri 2 Oct 202606:46 UTC25d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    13.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Rust Server mean?

You can see the tags A Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Rust Server?

These Rust Server History lists include A Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does A Rust Server run smoothly?

Across the last 48 hours it averaged 210 server fps; the low was 165. As many as 35,305 entities were in the world: buildings, deployables and the rest. Up to 2,472 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 is the build A Rust Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is A Rust Server online, and how reliable is it?

The live count shows A Rust Server online right now. About 3 days 20 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is A Rust Server located?

You will find no region published by A Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 157.90.0.249:50003 as the address.

Wipe history

What does wipe day look like on A Rust Server?

1 players on average was the busiest its recent wipes drew. At 44 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict on A Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 6 days ago, the current world is what it runs now.

Population

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #6,306, among the top 29% of all ranked servers.

How busy is A Rust Server?

0 players are on A Rust Server at present, from 40 slots. A seven-day average of 0 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on A Rust Server?

The name of A Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does A Rust Server run?

A procedural map of size 2,700 with seed 1337 is what A Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

Join record

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 157.90.0.249:50003 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.