Open every day, at every hour Admission free 11,695 servers and 60,531 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,411Acc. 2026.15411

Stuhlhausen

Rust server · in the archive since 4 October 2026

Offline 157.85.95.41:27688 checked 3d ago

moddedoxide
To visit
Players now 0/ 12
0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe23d agoSun 4 Oct, 18:44 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 12:00 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202618:44 UTC23d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Stuhlhausen mean?

The game's server browser reads these tags published by Stuhlhausen: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): Slot count: 12; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Stuhlhausen?

The Rust Server History lists that feature Stuhlhausen are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Stuhlhausen run?

Rust network protocol 2634 and build 166652 is the build Stuhlhausen runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Stuhlhausen online, and how reliable is it?

Stuhlhausen was last seen 3 days 22 hours ago and is offline right now. 85 of 168 hours, or 51% of the time, over the last 7 full days. First seen by Rust Server History on 4 October 2026.

Where is Stuhlhausen located?

You will find no region published by Stuhlhausen. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 157.85.95.41:27688 as the address.

Wipe log

What does wipe day look like on Stuhlhausen?

An average peak of 4 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Stuhlhausen?

The record holds too few of Stuhlhausen's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 23 days 16 hours ago its current world was made.

Player record

How does Stuhlhausen rank against other Rust servers?

The last seven days of player hours place Stuhlhausen at #15,411, among the top 69% of all ranked servers.

How busy is Stuhlhausen?

No current count exists for Stuhlhausen; it was last seen 3 days 22 hours ago. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on Stuhlhausen?

You will not find a gather rate in the name of Stuhlhausen. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Stuhlhausen run?

Seed 1604075054, size 1,500: such is the procedural map Stuhlhausen runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Stuhlhausen?

Entering client.connect 157.85.95.41:27688 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players Slot count: 12.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.