Open every day, at every hour Admission free 11,892 servers and 102,455 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 6,420Acc. 2026.6420

A Shockbyte Rust Server

Rust server · in the archive since 29 September 2026

Online 157.85.95.40:27837 checked 12m ago

moddedoxide
To visit
Players now 0/ 9
0% full
7-day average0peak 1
Rank#6,420top 29%
Last wipe2d agoTue 27 Oct, 18:43 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:00 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202615:00 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 25 Oct 202607:06 UTC4d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.3 days
    Players before
    0
  3. Fri 23 Oct 202613:29 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  4. Mon 19 Oct 202611:28 UTC10d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    0
  5. Thu 15 Oct 202617:04 UTC14d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    3.8 days
    Players before
    0
  6. Wed 30 Sep 202614:29 UTC29d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    15.1 days
    Players before
    0
  7. Wed 30 Sep 202606:51 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte Rust Server mean?

These tags from A Shockbyte Rust Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp9 (Max players): 9 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

These Rust Server History lists include A Shockbyte Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does A Shockbyte Rust Server run smoothly?

Averaged over the last 48 hours: 219 server fps, with 141 the lowest. Buildings, deployables and everything else in the world came to as many as 30,445 entities. Up to 3,219 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is listed as online now. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 29 September 2026.

Where is A Shockbyte Rust Server located?

There is no region published by A Shockbyte Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 157.85.95.40:27837.

Wipe history

What does wipe day look like on A Shockbyte Rust Server?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict on A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 2 days ago.

Population

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the last seven days put A Shockbyte Rust Server at #6,420: a place in the top 29% of all ranked servers.

How busy is A Shockbyte Rust Server?

0 players are on A Shockbyte Rust Server at present, from 9 slots. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 11:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte Rust Server run?

Seed 311026, size 2,500: such is the procedural map A Shockbyte Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join A Shockbyte Rust Server?

Entering client.connect 157.85.95.40:27837 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp9,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp9
Max players 9 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.