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Exhibit no. 10,539Acc. 2026.10539

Martinogmathilde

Rust server · in the archive since 16 September 2026

Offline 157.85.95.220:26392 checked 3d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak 1
Rank#10,539top 47%
Last wipe26d agoFri 2 Oct, 19:42 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 00:40 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202619:42 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct14 Oct22 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Martinogmathilde mean?

You can see the tags Martinogmathilde publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Martinogmathilde?

These Rust Server History lists include Martinogmathilde: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Martinogmathilde run?

The recorded build for Martinogmathilde is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Martinogmathilde online, and how reliable is it?

The record shows Martinogmathilde offline at this moment, last seen 3 days 13 hours ago. Of 168 hours in the last 7 full days, 13 were up: 8% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Martinogmathilde located?

You will find no region published by Martinogmathilde. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 157.85.95.220:26392.

Wipe history

What does wipe day look like on Martinogmathilde?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked.

What is the wipe schedule on Martinogmathilde?

Its rhythm is not yet clear: too few of Martinogmathilde's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 18 hours ago its current world was made.

Player counts

How does Martinogmathilde rank against other Rust servers?

Player hours over the last seven days put Martinogmathilde at #10,539: a place in the top 47% of all ranked servers.

How busy is Martinogmathilde?

The last sighting of Martinogmathilde in the live count was 3 days 13 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on Martinogmathilde?

No gather rate is stated in the name of Martinogmathilde. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched off.

Which map does Martinogmathilde run?

Generated by the game at size 3,750 with seed 237612, the map on Martinogmathilde is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Martinogmathilde?

Entering client.connect 157.85.95.220:26392 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.