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Exhibit no. 13,510Acc. 2026.13510

Yarrak01

Rust server · in the archive since 10 October 2026

Online 157.85.95.103:24839 checked 11m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#13,510top 61%
Last wipe14d agoTue 13 Oct, 13:03 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 19:00 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202612:40 UTC14d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Sun 11 Oct 202611:06 UTC16d ago
    Peak
    3
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  3. Sat 10 Oct 202614:01 UTC17d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Yarrak01 mean?

You can see the tags Yarrak01 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Yarrak01?

These Rust Server History lists include Yarrak01: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Yarrak01 run smoothly?

Averaged over the last 48 hours: 116 server fps, with 61 the lowest. As many as 65,851 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,576 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Yarrak01 run?

The recorded build for Yarrak01 is Rust network protocol 2635 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Yarrak01 online, and how reliable is it?

Yarrak01 is listed as online now. The uptime it reports puts the last restart at about 3 days 4 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 10 October 2026.

Where is Yarrak01 located?

You will find no region published by Yarrak01. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.95.103:24839.

Wipe log

What does wipe day look like on Yarrak01?

3 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Yarrak01?

There is no next wipe to predict on Yarrak01, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 6 hours ago its current world was made.

Population

How does Yarrak01 rank against other Rust servers?

The last seven days of player hours place Yarrak01 at #13,510, among the top 61% of all ranked servers.

How busy is Yarrak01?

Of its 40 slots, Yarrak01 currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on Yarrak01?

The name of Yarrak01 carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does Yarrak01 run?

Seed 4413, size 3,500: such is the procedural map Yarrak01 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Yarrak01?

Enter client.connect 157.85.95.103:24839 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.