Open every day, at every hour Admission free 11,749 servers and 74,551 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 6,091Acc. 2026.6091

JDMEASY

Rust server · in the archive since 25 October 2026

Offline 157.85.94.71:20892 checked 11h ago

moddedoxide
To visit
Players now 1/ 75
1% full
7-day average0peak 3
Rank#6,091top 27%
Last wipe1d agoMon 26 Oct, 23:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 01:40 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202623:16 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 25 Oct 202619:49 UTC2d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123414:0021:0004:0011:0018:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020014:0021:0004:0011:0018:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on JDMEASY mean?

The game's server browser reads these tags published by JDMEASY: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): 75 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include JDMEASY?

These Rust Server History lists include JDMEASY: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Does JDMEASY run smoothly?

97 server fps on average over the last 48 hours, never below 1. As many as 94,157 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,201 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does JDMEASY run?

Rust network protocol 2635 and build 168909 is the build JDMEASY runs, on Linux. The protocol must match to join, and Steam handles that update.

Is JDMEASY online, and how reliable is it?

The record shows JDMEASY offline at this moment, last seen 11 hours ago. About 7 hours ago is when it last restarted, judged by the uptime it reports. It was up for 48 of 48 hours in the last 2 full days, 100% of the time. The first sighting by Rust Server History was on 25 October 2026.

Where is JDMEASY located?

There is no region published by JDMEASY. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.85.94.71:20892.

Wipe history

What does wipe day look like on JDMEASY?

3 players on average was the busiest its recent wipes drew. On the latest wipe, 3 hours after the wipe, the crowd peaked.

What is the wipe schedule on JDMEASY?

The record holds too few of JDMEASY's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 38 hours ago, the current world is what it runs now.

Player counts

How does JDMEASY rank against other Rust servers?

Over seven days of player hours, JDMEASY ranks #6,091, inside the top 27% of all ranked servers.

How busy is JDMEASY?

The last sighting of JDMEASY in the live count was 11 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 3 players at 00:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on JDMEASY?

The name of JDMEASY carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does JDMEASY run?

A procedural map of size 4,000 with seed 319899182 is what JDMEASY runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join JDMEASY?

Enter client.connect 157.85.94.71:20892 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players 75 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.