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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,274Acc. 2026.13274

joekinggnome

Rust server · in the archive since 20 September 2026

Offline 157.85.94.1:28015 checked 37d ago

moddedoxide
To visit
Players now 2/ 10
20% full
7-day average0peak –
Rank#13,274no region published
Last wipe37d agoSun 20 Sep, 19:30 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on joekinggnome mean?

The game's server browser reads these tags published by joekinggnome: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include joekinggnome?

These Rust Server History lists include joekinggnome: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does joekinggnome run?

The recorded build for joekinggnome is Rust network protocol 2633 and build 164530 on Linux. The protocol must match to join, and Steam handles that update.

Is joekinggnome online, and how reliable is it?

Offline now, joekinggnome was last seen 37 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 20 September 2026.

Where is joekinggnome located?

You will find no region published by joekinggnome. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 157.85.94.1:28015.

Wipe history

What is the wipe schedule on joekinggnome?

The record holds too few of joekinggnome's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 37 days 4 hours ago.

Player record

How does joekinggnome rank against other Rust servers?

The last seven days of player hours place joekinggnome at #13,274, among the top – of all ranked servers.

How busy is joekinggnome?

No current count exists for joekinggnome; it was last seen 37 days 3 hours ago.

Rules, map

What are the rules and settings on joekinggnome?

The name of joekinggnome carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does joekinggnome run?

Generated by the game at size 3,000 with seed 50000, the map on joekinggnome is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join joekinggnome?

Enter client.connect 157.85.94.1:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.