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Exhibit no. 8,864Acc. 2026.8864

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 1 October 2026

Offline 157.85.92.92:21946 checked 2d ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 2
Rank#8,864top 40%
Last wipe25d agoSat 3 Oct, 05:41 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 07:35 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202605:41 UTC25d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202613:33 UTC27d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Thu 1 Oct 202600:09 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads these tags published by A Shockbyte x Discord Production Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Server History lists that feature A Shockbyte x Discord Production Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The recorded build for A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The record shows A Shockbyte x Discord Production Rust Server offline at this moment, last seen 2 days 16 hours ago. 104 of 168 hours, or 62% of the time, over the last 7 full days. 1 October 2026 is when Rust Server History first saw it.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 157.85.92.92:21946 as the address.

Wipe record

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

3 players on average was the busiest its recent wipes drew. At 19 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

No next wipe can be predicted: A Shockbyte x Discord Production Rust Server wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 25 days 18 hours ago.

Player record

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over the last seven days put A Shockbyte x Discord Production Rust Server at #8,864: a place in the top 40% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

No current count exists for A Shockbyte x Discord Production Rust Server; it was last seen 2 days 16 hours ago. A seven-day average of 0 players is recorded, with a peak of 2.

Rules, map

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte x Discord Production Rust Server run?

Seed 15312512, size 2,000: such is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.92.92:21946 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.