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Exhibit no. 12,561Acc. 2026.12561
Long Hours
Rust server · in the archive since 13 September 2026
Online 157.85.91.42:28015 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 22 Oct08:20
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 23:10 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202608:20 UTC5d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Long Hours mean?
The game's server browser reads these tags published by Long Hours: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp50 (Max players): Slot count: 50; ts0 (Group limit): Team play is off here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Long Hours?
The Rust Server History lists that feature Long Hours are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
The record
Does Long Hours run smoothly?
74 server fps on average over the last 48 hours, never below 61. Buildings, deployables and everything else in the world came to as many as 200,254 entities. Up to 9,049 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Long Hours run?
Rust network protocol 2634 and build 167781 is the build Long Hours runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Long Hours online, and how reliable is it?
The live count shows Long Hours online right now. The uptime it reports puts the last restart at about 5 days 12 hours ago. 112 of 168 hours, or 67% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Long Hours located?
You will find no region published by Long Hours. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.91.42:28015.
Wipe log
What does wipe day look like on Long Hours?
1 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Long Hours?
The rhythm of Long Hours cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 5 days 14 hours ago, the current world is what it runs now.
Player record
How does Long Hours rank against other Rust servers?
Over seven days of player hours, Long Hours ranks #12,561, inside the top 57% of all ranked servers.
How busy is Long Hours?
Of its 50 slots, Long Hours currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.
Map and rules
What are the rules and settings on Long Hours?
No gather rate is stated in the name of Long Hours. No figure for group size is published. Recorded as hardcore, with this note: Facepunch's mode at its hardest. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Long Hours run?
A procedural map of size 6,000 is what Long Hours runs, generated by the game.
Join record
How do I join Long Hours?
Enter client.connect 157.85.91.42:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.