Open every day, at every hour Admission free 11,747 servers and 58,384 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 12,561Acc. 2026.12561

Long Hours

Rust server · in the archive since 13 September 2026

Online 157.85.91.42:28015 checked 13m ago

teams off moddedoxidehardcore
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#12,561top 57%
Last wipe5d agoThu 22 Oct, 08:50 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 23:10 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202608:20 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Long Hours mean?

The game's server browser reads these tags published by Long Hours: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp50 (Max players): Slot count: 50; ts0 (Group limit): Team play is off here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Long Hours?

The Rust Server History lists that feature Long Hours are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

The record

Does Long Hours run smoothly?

74 server fps on average over the last 48 hours, never below 61. Buildings, deployables and everything else in the world came to as many as 200,254 entities. Up to 9,049 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Long Hours run?

Rust network protocol 2634 and build 167781 is the build Long Hours runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Long Hours online, and how reliable is it?

The live count shows Long Hours online right now. The uptime it reports puts the last restart at about 5 days 12 hours ago. 112 of 168 hours, or 67% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Long Hours located?

You will find no region published by Long Hours. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.91.42:28015.

Wipe log

What does wipe day look like on Long Hours?

1 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Long Hours?

The rhythm of Long Hours cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 5 days 14 hours ago, the current world is what it runs now.

Player record

How does Long Hours rank against other Rust servers?

Over seven days of player hours, Long Hours ranks #12,561, inside the top 57% of all ranked servers.

How busy is Long Hours?

Of its 50 slots, Long Hours currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on Long Hours?

No gather rate is stated in the name of Long Hours. No figure for group size is published. Recorded as hardcore, with this note: Facepunch's mode at its hardest. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Long Hours run?

A procedural map of size 6,000 is what Long Hours runs, generated by the game.

Join record

How do I join Long Hours?

Enter client.connect 157.85.91.42:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, applies here.
mp50
Max players Slot count: 50.
ts0
Group limit Team play is off here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.