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Exhibit no. 9,488Acc. 2026.9488

CODYS SOLO SERVER

Rust server · in the archive since 11 October 2026

Online 157.85.91.144:21139 checked 10m ago

moddedoxide
To visit
Players now 0/ 8
0% full
7-day average0peak 2
Rank#9,488top 43%
Last wipe10d agoSat 17 Oct, 02:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 19:45 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202602:57 UTC10d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202600:43 UTC15d ago
    Peak
    3
    Crowd
    halved by day 4
    Lasted
    5.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sat 17 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on CODYS SOLO SERVER mean?

The game's server browser reads these tags published by CODYS SOLO SERVER: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include CODYS SOLO SERVER?

These Rust Server History lists include CODYS SOLO SERVER: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does CODYS SOLO SERVER run smoothly?

224 server fps on average over the last 48 hours, never below 203. Buildings, deployables and everything else in the world came to as many as 30,531 entities. Memory use peaked at 3,927 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does CODYS SOLO SERVER run?

Rust network protocol 2635 and build 167781 is the build CODYS SOLO SERVER runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is CODYS SOLO SERVER online, and how reliable is it?

The live count shows CODYS SOLO SERVER online right now. About 4 days 12 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 11 October 2026.

Where is CODYS SOLO SERVER located?

No region is published by CODYS SOLO SERVER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.85.91.144:21139.

Wipe record

What does wipe day look like on CODYS SOLO SERVER?

An average peak of 4 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.

What is the wipe schedule on CODYS SOLO SERVER?

The rhythm of CODYS SOLO SERVER cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 16 hours ago.

Player counts

How does CODYS SOLO SERVER rank against other Rust servers?

The last seven days of player hours place CODYS SOLO SERVER at #9,488, among the top 43% of all ranked servers.

How busy is CODYS SOLO SERVER?

0 players are on CODYS SOLO SERVER at present, from 8 slots. A seven-day average of 0 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on CODYS SOLO SERVER?

The name of CODYS SOLO SERVER carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does CODYS SOLO SERVER run?

Generated by the game at size 2,500 with seed 744831120, the map on CODYS SOLO SERVER is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join CODYS SOLO SERVER?

Press F1 in Rust to open the console, then enter client.connect 157.85.91.144:21139 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.