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Exhibit no. 15,490Acc. 2026.15490

Skeleton Island | Private | Vanilla

Rust server · in the archive since 13 September 2026

Offline 157.85.91.118:25218 checked 39d ago

moddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe51d agoTue 8 Sep, 10:36 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Skeleton Island | Private | Vanilla mean?

These tags from Skeleton Island | Private | Vanilla, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Skeleton Island | Private | Vanilla?

These Rust Server History lists include Skeleton Island | Private | Vanilla: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Skeleton Island | Private | Vanilla run?

The recorded build for Skeleton Island | Private | Vanilla is Rust network protocol 2633 and build 164530 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Skeleton Island | Private | Vanilla online, and how reliable is it?

Skeleton Island | Private | Vanilla was last seen 39 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Skeleton Island | Private | Vanilla located?

No region is published by Skeleton Island | Private | Vanilla. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.91.118:25218.

Wipe history

What is the wipe schedule on Skeleton Island | Private | Vanilla?

Its rhythm is not yet clear: too few of Skeleton Island | Private | Vanilla's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 51 days 6 hours ago, the current world is what it runs now.

Player record

How does Skeleton Island | Private | Vanilla rank against other Rust servers?

Over seven days of player hours, Skeleton Island | Private | Vanilla ranks #15,490, inside the top 70% of all ranked servers.

How busy is Skeleton Island | Private | Vanilla?

The last sighting of Skeleton Island | Private | Vanilla in the live count was 39 days ago; it is offline now.

Map and rules

What are the rules and settings on Skeleton Island | Private | Vanilla?

You will not find a gather rate in the name of Skeleton Island | Private | Vanilla. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Skeleton Island | Private | Vanilla run?

A procedural map of size 3,000 with seed 50000 is what Skeleton Island | Private | Vanilla runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Skeleton Island | Private | Vanilla?

Entering client.connect 157.85.91.118:25218 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/EXYzMDS7n is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.