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Exhibit no. 15,425Acc. 2026.15425

A Shockbyte Rust Server

Rust server · in the archive since 24 September 2026

Offline 157.85.90.73:23950 checked 3d ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,425top 69%
Last wipe26d agoThu 1 Oct, 20:00 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 12:15 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202619:22 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202620:00 UTC FW26d ago
    Peak
    4
    Crowd
    halved by day 3
    Lasted
    8 days
    Players before
    0
  3. Thu 24 Sep 202614:54 UTC33d ago
    Peak
    4
    Crowd
    halved by day 4
    Lasted
    7.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte Rust Server mean?

These tags from A Shockbyte Rust Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

These Rust Server History lists include A Shockbyte Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does A Shockbyte Rust Server run?

The recorded build for A Shockbyte Rust Server is Rust network protocol 2635 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server was last seen 3 days 16 hours ago and is offline right now. Of 168 hours in the last 7 full days, 85 were up: 51% of the time. First seen by Rust Server History on 24 September 2026.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 157.85.90.73:23950.

Wipe history

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict on A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 8 hours ago.

Player record

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,425, among the top 69% of all ranked servers.

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at present, having last been seen 3 days 16 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join A Shockbyte Rust Server?

Enter client.connect 157.85.90.73:23950 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.