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Exhibit no. 6,902Acc. 2026.6902

Vanilla PvE and Chill

Rust server · in the archive since 25 October 2026

Online 157.85.90.70:28015 checked 11m ago

vanillapve
To visit
Players now 1/ 1
100% full
7-day average1peak 2
Rank#6,902top 31%
Last wipe2h agoTue 27 Oct, 18:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 21:35 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202618:57 UTC2h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75122:0003:0000:0003:0005:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040022:0003:0000:0003:0005:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Vanilla PvE and Chill mean?

The game's server browser reads these tags published by Vanilla PvE and Chill: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs169387 (Build): This server runs game build 169387; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Players do not fight each other here; the world supplies the danger. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Vanilla PvE and Chill?

These Rust Server History lists include Vanilla PvE and Chill: Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Does Vanilla PvE and Chill run smoothly?

127 server fps on average over the last 48 hours, never below 90. As many as 139,945 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,969 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Vanilla PvE and Chill run?

Rust network protocol 2635 and build 169387 is the build Vanilla PvE and Chill runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Vanilla PvE and Chill online, and how reliable is it?

At this moment Vanilla PvE and Chill is online. About 1 hours ago is when it last restarted, judged by the uptime it reports. Of 24 hours in the last 1 full day, it was up for 2: 8% of the time. First seen by Rust Server History on 25 October 2026.

Where is Vanilla PvE and Chill located?

There is no region published by Vanilla PvE and Chill. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.90.70:28015.

Wipe log

What is the wipe schedule on Vanilla PvE and Chill?

The rhythm of Vanilla PvE and Chill cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 2 hours ago its current world was made.

Player record

How does Vanilla PvE and Chill rank against other Rust servers?

Over seven days of player hours, Vanilla PvE and Chill ranks #6,902, inside the top 31% of all ranked servers.

How busy is Vanilla PvE and Chill?

Of its 1 slots, Vanilla PvE and Chill currently has 1 filled. The seven-day average stands at 1 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 22:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Vanilla PvE and Chill?

No gather rate is stated in the name of Vanilla PvE and Chill. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, no combat against other players. Under Community in the server browser, this community server is listed. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Vanilla PvE and Chill run?

Generated by the game at size 5,000 with seed 50000, the map on Vanilla PvE and Chill is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Vanilla PvE and Chill?

Press F1 in Rust to open the console, then enter client.connect 157.85.90.70:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. A queue is to be expected while it is full.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,^v,^p,gmrust,cs169387,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs169387
Build This server runs game build 169387.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.