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Exhibit no. 16,013Acc. 2026.16013

[WestCoast] Test Server

Rust server · in the archive since 1 October 2026

Offline 157.85.90.40:24531 checked 27d ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#16,013top 69%
Last wipe27d agoThu 1 Oct, 17:11 UTC · no schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 22:14 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:11 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [WestCoast] Test Server mean?

The game's server browser reads these tags published by [WestCoast] Test Server: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [WestCoast] Test Server?

The Rust Server History lists that feature [WestCoast] Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does [WestCoast] Test Server run?

On Linux, [WestCoast] Test Server runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is [WestCoast] Test Server online, and how reliable is it?

The record shows [WestCoast] Test Server offline at this moment, last seen 27 days 14 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 1 October 2026.

Where is [WestCoast] Test Server located?

There is no region published by [WestCoast] Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 157.85.90.40:24531.

Wipe record

What does wipe day look like on [WestCoast] Test Server?

At their busiest, its recent wipes drew an average of 2 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [WestCoast] Test Server?

The force wipe is the only wipe on [WestCoast] Test Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours ago its current world was made.

Population

How does [WestCoast] Test Server rank against other Rust servers?

Over seven days of player hours, [WestCoast] Test Server ranks #16,013, inside the top 69% of all ranked servers.

How busy is [WestCoast] Test Server?

[WestCoast] Test Server is offline at present, having last been seen 27 days 14 hours ago.

Rules and settings

What are the rules and settings on [WestCoast] Test Server?

The name of [WestCoast] Test Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does [WestCoast] Test Server run?

Seed 50000, size 4,400: such is the procedural map [WestCoast] Test Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

Join record

How do I join [WestCoast] Test Server?

Enter client.connect 157.85.90.40:24531 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.