Open every day, at every hour Admission free 11,830 servers and 81,821 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,280Acc. 2026.15280

QuinnerLand

Rust server · in the archive since 13 September 2026

Offline 157.85.90.193:22126 checked 11d ago

moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak –
Rank#15,280top 70%
Last wipe17d agoMon 12 Oct, 13:50 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 20:05 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202613:50 UTC17d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on QuinnerLand mean?

These tags from QuinnerLand, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include QuinnerLand?

These Rust Server History lists include QuinnerLand: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does QuinnerLand run?

The recorded build for QuinnerLand is Rust network protocol 2634 and build 167584 on Linux. Steam updates your game for you; joining needs the same protocol.

Is QuinnerLand online, and how reliable is it?

QuinnerLand was last seen 11 days 18 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is QuinnerLand located?

You will find no region published by QuinnerLand. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.90.193:22126.

Wipe history

What does wipe day look like on QuinnerLand?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on QuinnerLand?

The rhythm of QuinnerLand cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 17 days ago, the current world is what it runs now.

Player counts

How does QuinnerLand rank against other Rust servers?

Over seven days of player hours, QuinnerLand ranks #15,280, inside the top 70% of all ranked servers.

How busy is QuinnerLand?

The last sighting of QuinnerLand in the live count was 11 days 18 hours ago; it is offline now.

Rules and settings

What are the rules and settings on QuinnerLand?

You will not find a gather rate in the name of QuinnerLand. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does QuinnerLand run?

Seed 50000, size 3,500: such is the procedural map QuinnerLand runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join QuinnerLand?

Press F1 in Rust to open the console, then enter client.connect 157.85.90.193:22126 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.