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Exhibit no. 9,480Acc. 2026.9480

The Final Stand

Rust server · in the archive since 22 October 2026

Online 157.85.90.185:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak 2
Rank#9,480top 43%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Fri 23 Oct 202617:04 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Fri 23 Oct 202616:55 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Fri 23 Oct 202616:47 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Fri 23 Oct 202616:19 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Thu 22 Oct 202604:29 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  6. Thu 22 Oct 202604:16 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  7. Thu 22 Oct 202604:12 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on The Final Stand mean?

The game's server browser reads these tags published by The Final Stand: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include The Final Stand?

The Rust Server History lists that feature The Final Stand are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does The Final Stand run smoothly?

Across the last 48 hours it averaged 235 server fps; the low was 223. Buildings, deployables and everything else in the world came to as many as 20,687 entities. Up to 5,426 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does The Final Stand run?

Rust network protocol 2635 and build 168909 is the build The Final Stand runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is The Final Stand online, and how reliable is it?

At this moment The Final Stand is online. The uptime it reports puts the last restart at about 3 days 23 hours ago. It was up for 96 of 96 hours in the last 4 full days, 100% of the time. 22 October 2026 is when Rust Server History first saw it.

Where is The Final Stand located?

No region is published by The Final Stand. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.85.90.185:28015.

Wipe record

What is the wipe schedule on The Final Stand?

Every few hours The Final Stand makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Population

How does The Final Stand rank against other Rust servers?

Over seven days of player hours, The Final Stand ranks #9,480, inside the top 43% of all ranked servers.

How busy is The Final Stand?

Against 75 slots, The Final Stand records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2.

Map and rules

What are the rules and settings on The Final Stand?

The name of The Final Stand carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does The Final Stand run?

A procedural map of size 2,200 with seed 13825 is what The Final Stand runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join The Final Stand?

Enter client.connect 157.85.90.185:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.