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Exhibit no. 16,275Acc. 2026.16275

Lost Survivors PvE

Rust server · in the archive since 28 September 2026

Offline 157.85.90.125:23733 checked 27d ago

moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak –
Rank#16,275top 69%
Last wipe30d agoMon 28 Sep, 21:55 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 17:01 UTCAll times UTC.

The record of each wipe

  1. Mon 28 Sep 202621:55 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Lost Survivors PvE mean?

You can see the tags Lost Survivors PvE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Lost Survivors PvE?

The Rust Server History lists that feature Lost Survivors PvE are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Lost Survivors PvE run?

The recorded build for Lost Survivors PvE is Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Lost Survivors PvE online, and how reliable is it?

The record shows Lost Survivors PvE offline at this moment, last seen 27 days 15 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 28 September 2026 is when Rust Server History first saw it.

Where is Lost Survivors PvE located?

No region is published by Lost Survivors PvE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.90.125:23733.

Wipe log

What does wipe day look like on Lost Survivors PvE?

1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Lost Survivors PvE?

Its rhythm is not yet clear: too few of Lost Survivors PvE's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 30 days 10 hours ago.

Population

How does Lost Survivors PvE rank against other Rust servers?

Over seven days of player hours, Lost Survivors PvE ranks #16,275, inside the top 69% of all ranked servers.

How busy is Lost Survivors PvE?

The last sighting of Lost Survivors PvE in the live count was 27 days 15 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Lost Survivors PvE?

The name of Lost Survivors PvE carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Lost Survivors PvE run?

Seed 19862741, size 3,500: such is the procedural map Lost Survivors PvE runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Lost Survivors PvE?

Press F1 in Rust to open the console, then enter client.connect 157.85.90.125:23733 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players Slot count: 75.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.