This server publishes no banner
Exhibit no. 4,762Acc. 2026.4762
111
Rust server · in the archive since 3 October 2026
Offline 157.85.88.87:28075 checked 8h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
3 Oct Last seen 8 Oct14:21 16 Oct17:24 19 Oct16:40 24 Oct13:12 27 Oct12:35
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 21:25 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202612:35 UTC17h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 24 Oct 202613:12 UTC3d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Mon 19 Oct 202616:40 UTC8d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 1
-
Fri 16 Oct 202617:24 UTC11d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
-
Thu 8 Oct 202614:21 UTC19d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 8.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on 111 mean?
These tags from 111, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 111?
These Rust Server History lists include 111: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server entry
Does 111 run smoothly?
238 server fps on average over the last 48 hours, never below 227. As many as 47,493 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,520 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does 111 run?
The recorded build for 111 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is 111 online, and how reliable is it?
The record shows 111 offline at this moment, last seen 8 hours ago. About 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 90 of 168 hours in the last 7 full days, 54% of the time. 3 October 2026 is when Rust Server History first saw it.
Where is 111 located?
You will find no region published by 111. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.88.87:28075.
Wipe log
What does wipe day look like on 111?
An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.
What is the wipe schedule on 111?
No next wipe can be predicted: 111 wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 17 hours ago, the current world is what it runs now.
Player record
How does 111 rank against other Rust servers?
Over seven days of player hours, 111 ranks #4,762, inside the top 21% of all ranked servers.
How busy is 111?
The last sighting of 111 in the live count was 8 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 1. The busiest hour of the last 48 was 11:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on 111?
You will not find a gather rate in the name of 111. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does 111 run?
Seed 1413963070, size 3,000: such is the procedural map 111 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join 111?
Enter client.connect 157.85.88.87:28075 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.