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Exhibit no. 14,619Acc. 2026.14619

[KR/JP] Shock - Solo/Duo/Trio 10/06

Rust server · in the archive since 5 October 2026

Offline 157.85.88.162:27188 checked 24d ago

weekly wipes moddedoxide
To visit
Players now 0/ 130
0% full
7-day average0peak –
Rank#14,619top 65%
Last wipe24d agoMon 5 Oct, 15:01 UTC · weekly schedule
Next wipe3d 19hMon 2 Nov, 15:01 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 18:30 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202615:01 UTC24d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 15:01 UTC, in 3d 19h. Its weekly schedule tag · low confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 3d 19hMon 2 Nov, 15:01 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 10d 19hMon 9 Nov, 15:01 UTC
  4. 17d 19hMon 16 Nov, 15:01 UTC
  5. 24d 19hMon 23 Nov, 15:01 UTC
  6. 31d 19hMon 30 Nov, 15:01 UTC
  7. 34d 23hThu 3 Dec, 19:00 UTCFW
  8. 38d 19hMon 7 Dec, 15:01 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [KR/JP] Shock - Solo/Duo/Trio 10/06 mean?

The game's server browser reads these tags published by [KR/JP] Shock - Solo/Duo/Trio 10/06: gmrust (Game mode): The game mode is standard Rust survival; mp130 (Max players): 130 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [KR/JP] Shock - Solo/Duo/Trio 10/06?

The Rust Server History lists that feature [KR/JP] Shock - Solo/Duo/Trio 10/06 are: Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server record

Which version of Rust does [KR/JP] Shock - Solo/Duo/Trio 10/06 run?

On Linux, [KR/JP] Shock - Solo/Duo/Trio 10/06 runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [KR/JP] Shock - Solo/Duo/Trio 10/06 online, and how reliable is it?

The record shows [KR/JP] Shock - Solo/Duo/Trio 10/06 offline at this moment, last seen 24 days ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 5 October 2026.

Where is [KR/JP] Shock - Solo/Duo/Trio 10/06 located?

No region tag is published by [KR/JP] Shock - Solo/Duo/Trio 10/06, but its name points to Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 157.85.88.162:27188.

Wipe history

What does wipe day look like on [KR/JP] Shock - Solo/Duo/Trio 10/06?

At their busiest, its recent wipes drew an average of 2 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [KR/JP] Shock - Solo/Duo/Trio 10/06?

Its schedule cannot be confirmed from the record, too few of [KR/JP] Shock - Solo/Duo/Trio 10/06's wipes being on record, so the prediction follows its tag. Due on Monday 2 November at 15:01 UTC is its next wipe. The world it runs now dates from 24 days 4 hours ago. The tags list a weekly wipe schedule.

Player record

How does [KR/JP] Shock - Solo/Duo/Trio 10/06 rank against other Rust servers?

The last seven days of player hours place [KR/JP] Shock - Solo/Duo/Trio 10/06 at #14,619, among the top 65% of all ranked servers.

How busy is [KR/JP] Shock - Solo/Duo/Trio 10/06?

No current count exists for [KR/JP] Shock - Solo/Duo/Trio 10/06; it was last seen 24 days ago.

Map and rules

What are the rules and settings on [KR/JP] Shock - Solo/Duo/Trio 10/06?

No gather rate is stated in the name of [KR/JP] Shock - Solo/Duo/Trio 10/06. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does [KR/JP] Shock - Solo/Duo/Trio 10/06 run?

Seed 50000, size 3,500: such is the procedural map [KR/JP] Shock - Solo/Duo/Trio 10/06 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join [KR/JP] Shock - Solo/Duo/Trio 10/06?

Enter client.connect 157.85.88.162:27188 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp130,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp130
Max players 130 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.