The server's own banner, as it publishes it
Exhibit no. 6,559Acc. 2026.6559
[Uz/Ru/Kz] #1 UzRust - Modded
Rust server, EA · in the archive since 13 September 2026
Online EA 213.230.109.15:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep13:44 24 Sep13:15 1 Oct18:30 · FW 8 Oct13:18 29 Oct11:24 5 Nov19:00 · FW 12 Nov11:24 19 Nov11:24 26 Nov11:24 3 Dec19:00 · FW 10 Dec11:24
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:10 UTCAll times UTC.
The record of each wipe
-
Thu 29 Oct 202611:24 UTC15h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct 202613:18 UTC21d ago
- Peak
- 5
- Crowd
- halved by day 7
- Lasted
- 20.9 days
- Players before
- 0
-
Thu 1 Oct 202618:30 UTC FW28d ago
- Peak
- 8
- Crowd
- halved by day 4
- Lasted
- 6.8 days
- Players before
- 2
-
Thu 24 Sep 202613:15 UTC35d ago
- Peak
- 7
- Crowd
- held half
- Lasted
- 7.2 days
- Players before
- 1
-
Thu 17 Sep 202613:44 UTC42d ago
- Peak
- 7
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 13d 8hThu 12 Nov, 11:24 UTC
- 20d 8hThu 19 Nov, 11:24 UTC
- 27d 8hThu 26 Nov, 11:24 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
- 41d 8hThu 10 Dec, 11:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [Uz/Ru/Kz] #1 UzRust - Modded mean?
The game's server browser reads these tags published by [Uz/Ru/Kz] #1 UzRust - Modded: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): The server browser lists it under East Asia. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [Uz/Ru/Kz] #1 UzRust - Modded?
The Rust Server History lists that feature [Uz/Ru/Kz] #1 UzRust - Modded are: Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server record
Does [Uz/Ru/Kz] #1 UzRust - Modded run smoothly?
Across the last 48 hours it averaged 234 server fps; the low was 219. Buildings, deployables and everything else in the world came to as many as 69,353 entities. The highest memory use was 2,317 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does [Uz/Ru/Kz] #1 UzRust - Modded run?
Rust network protocol 2635 and build 168909 is the build [Uz/Ru/Kz] #1 UzRust - Modded runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [Uz/Ru/Kz] #1 UzRust - Modded online, and how reliable is it?
[Uz/Ru/Kz] #1 UzRust - Modded is listed as online now. The uptime it reports puts the last restart at about 13 minutes ago. Of 168 hours in the last 7 full days, 13 were up: 8% of the time. First seen by Rust Server History on 13 September 2026.
Where is [Uz/Ru/Kz] #1 UzRust - Modded located?
In Asia, [Uz/Ru/Kz] #1 UzRust - Modded lists itself with its EA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 213.230.109.15:28015.
Wipe log
What does wipe day look like on [Uz/Ru/Kz] #1 UzRust - Modded?
At their busiest, its recent wipes drew an average of 7 players. 20 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.
What is the wipe schedule on [Uz/Ru/Kz] #1 UzRust - Modded?
The prediction follows its tag, as too few of [Uz/Ru/Kz] #1 UzRust - Modded's wipes are on record to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 hours ago its current world was made. The tags list a weekly wipe schedule.
Population
How does [Uz/Ru/Kz] #1 UzRust - Modded rank against other Rust servers?
[Uz/Ru/Kz] #1 UzRust - Modded takes #386 in Asia on seven-day player hours, with #6,559 overall and a place in the top 29% of all ranked servers.
How busy is [Uz/Ru/Kz] #1 UzRust - Modded?
Of its 100 slots, [Uz/Ru/Kz] #1 UzRust - Modded currently has 0 filled. Stored history gives a seven-day average of 1 players and a peak of 4. An average of 3 players at 17:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on [Uz/Ru/Kz] #1 UzRust - Modded?
You will not find a gather rate in the name of [Uz/Ru/Kz] #1 UzRust - Modded. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does [Uz/Ru/Kz] #1 UzRust - Modded run?
Generated by the game at size 2,000 with seed 201110278, the map on [Uz/Ru/Kz] #1 UzRust - Modded is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join [Uz/Ru/Kz] #1 UzRust - Modded?
Press F1 in Rust to open the console, then enter client.connect 213.230.109.15:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://uzrust.uz/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.