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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,559Acc. 2026.6559

[Uz/Ru/Kz] #1 UzRust - Modded

Rust server, EA · in the archive since 13 September 2026

Online EA 213.230.109.15:28015 checked 8m ago

weekly wipes vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average1peak 4
Rank#6,559top 29% · #386 in EA
Last wipe13h agoThu 29 Oct, 14:03 UTC · weekly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:10 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202611:24 UTC15h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 8 Oct 202613:18 UTC21d ago
    Peak
    5
    Crowd
    halved by day 7
    Lasted
    20.9 days
    Players before
    0
  3. Thu 1 Oct 202618:30 UTC FW28d ago
    Peak
    8
    Crowd
    halved by day 4
    Lasted
    6.8 days
    Players before
    2
  4. Thu 24 Sep 202613:15 UTC35d ago
    Peak
    7
    Crowd
    held half
    Lasted
    7.2 days
    Players before
    1
  5. Thu 17 Sep 202613:44 UTC42d ago
    Peak
    7
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

7.1 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 4

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hThu 12 Nov, 11:24 UTC
  3. 20d 8hThu 19 Nov, 11:24 UTC
  4. 27d 8hThu 26 Nov, 11:24 UTC
  5. 34d 15hThu 3 Dec, 19:00 UTCFW
  6. 41d 8hThu 10 Dec, 11:24 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123411:0014:0017:0019:0022:0001:00Wiped Thu 29 Oct, 11:24 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040011:0014:0017:0019:0022:0001:00Wiped Thu 29 Oct, 11:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [Uz/Ru/Kz] #1 UzRust - Modded mean?

The game's server browser reads these tags published by [Uz/Ru/Kz] #1 UzRust - Modded: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): The server browser lists it under East Asia. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [Uz/Ru/Kz] #1 UzRust - Modded?

The Rust Server History lists that feature [Uz/Ru/Kz] #1 UzRust - Modded are: Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Server record

Does [Uz/Ru/Kz] #1 UzRust - Modded run smoothly?

Across the last 48 hours it averaged 234 server fps; the low was 219. Buildings, deployables and everything else in the world came to as many as 69,353 entities. The highest memory use was 2,317 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [Uz/Ru/Kz] #1 UzRust - Modded run?

Rust network protocol 2635 and build 168909 is the build [Uz/Ru/Kz] #1 UzRust - Modded runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [Uz/Ru/Kz] #1 UzRust - Modded online, and how reliable is it?

[Uz/Ru/Kz] #1 UzRust - Modded is listed as online now. The uptime it reports puts the last restart at about 13 minutes ago. Of 168 hours in the last 7 full days, 13 were up: 8% of the time. First seen by Rust Server History on 13 September 2026.

Where is [Uz/Ru/Kz] #1 UzRust - Modded located?

In Asia, [Uz/Ru/Kz] #1 UzRust - Modded lists itself with its EA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 213.230.109.15:28015.

Wipe log

What does wipe day look like on [Uz/Ru/Kz] #1 UzRust - Modded?

At their busiest, its recent wipes drew an average of 7 players. 20 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.

What is the wipe schedule on [Uz/Ru/Kz] #1 UzRust - Modded?

The prediction follows its tag, as too few of [Uz/Ru/Kz] #1 UzRust - Modded's wipes are on record to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 hours ago its current world was made. The tags list a weekly wipe schedule.

Population

How does [Uz/Ru/Kz] #1 UzRust - Modded rank against other Rust servers?

[Uz/Ru/Kz] #1 UzRust - Modded takes #386 in Asia on seven-day player hours, with #6,559 overall and a place in the top 29% of all ranked servers.

How busy is [Uz/Ru/Kz] #1 UzRust - Modded?

Of its 100 slots, [Uz/Ru/Kz] #1 UzRust - Modded currently has 0 filled. Stored history gives a seven-day average of 1 players and a peak of 4. An average of 3 players at 17:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [Uz/Ru/Kz] #1 UzRust - Modded?

You will not find a gather rate in the name of [Uz/Ru/Kz] #1 UzRust - Modded. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does [Uz/Ru/Kz] #1 UzRust - Modded run?

Generated by the game at size 2,000 with seed 201110278, the map on [Uz/Ru/Kz] #1 UzRust - Modded is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join [Uz/Ru/Kz] #1 UzRust - Modded?

Press F1 in Rust to open the console, then enter client.connect 213.230.109.15:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://uzrust.uz/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.