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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,476Acc. 2026.15476

Zombie [PVE] 1x

Rust server · in the archive since 13 September 2026

Offline 157.85.87.233:20686 checked 38d ago

1x moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,476top 68%
Last wipe45d agoSun 13 Sep, 16:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Zombie [PVE] 1x mean?

The game's server browser reads these tags published by Zombie [PVE] 1x: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Zombie [PVE] 1x?

These Rust Server History lists include Zombie [PVE] 1x: Modded Rust servers: the record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

The record

Which version of Rust does Zombie [PVE] 1x run?

The recorded build for Zombie [PVE] 1x is Rust network protocol 2633 and build 163794 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Zombie [PVE] 1x online, and how reliable is it?

Zombie [PVE] 1x was last seen 38 days 7 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Zombie [PVE] 1x located?

No region is published by Zombie [PVE] 1x. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 157.85.87.233:20686 as the address.

Wipe log

What is the wipe schedule on Zombie [PVE] 1x?

The record holds too few of Zombie [PVE] 1x's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 45 days 20 hours ago its current world was made.

Population

How does Zombie [PVE] 1x rank against other Rust servers?

Player hours over the last seven days put Zombie [PVE] 1x at #15,476: a place in the top 68% of all ranked servers.

How busy is Zombie [PVE] 1x?

No current count exists for Zombie [PVE] 1x; it was last seen 38 days 7 hours ago.

Map and rules

What are the rules and settings on Zombie [PVE] 1x?

1x gathering is what the name of Zombie [PVE] 1x records. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Zombie [PVE] 1x run?

Generated by the game at size 2,500 with seed 1256703571, the map on Zombie [PVE] 1x is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Zombie [PVE] 1x?

Enter client.connect 157.85.87.233:20686 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.