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The server's own banner, as it publishes it

Exhibit no. 14,834Acc. 2026.14834

DRIFT 2X EU | Coming Soon | Private Playtesting

Rust server, EU · in the archive since 29 September 2026

Online EU 157.85.87.201:28015 checked 7m ago

2x weekly wipes vanillamoddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak 1
Rank#14,834top 67% · #2518 in EU
Last wipe12d agoWed 14 Oct, 17:49 UTC · weekly schedule
Next wipe1d 1hWed 28 Oct, 17:49 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:10 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202617:49 UTC12d ago
    Peak
    8
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Wed 7 Oct 202619:28 UTC19d ago
    Peak
    10
    Crowd
    halved by day 3
    Lasted
    6.9 days
    Players before
    1
  3. Mon 5 Oct 202615:54 UTC22d ago
    Peak
    9
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  4. Sun 4 Oct 202611:53 UTC23d ago
    Peak
    11
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  5. Thu 1 Oct 202615:10 UTC26d ago
    Peak
    8
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  6. Thu 1 Oct 202600:48 UTC26d ago
    Peak
    8
    Crowd
    –
    Lasted
    0.6 days
    Players before
    2
  7. Tue 29 Sep 202617:11 UTC27d ago
    Peak
    8
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 17:49 UTC, in 1d 1h. Its weekly schedule tag · low confidence

1.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 3

Coming wipes

  1. 1d 1hWed 28 Oct, 17:49 UTC
  2. 8d 1hWed 4 Nov, 17:49 UTC
  3. 9d 2hThu 5 Nov, 19:00 UTCFW
  4. 15d 1hWed 11 Nov, 17:49 UTC
  5. 22d 1hWed 18 Nov, 17:49 UTC
  6. 29d 1hWed 25 Nov, 17:49 UTC
  7. 36d 1hWed 2 Dec, 17:49 UTC
  8. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 14 OctWed 7 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 67% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on DRIFT 2X EU | Coming Soon | Private Playtesting mean?

The game's server browser reads these tags published by DRIFT 2X EU | Coming Soon | Private Playtesting: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include DRIFT 2X EU | Coming Soon | Private Playtesting?

These Rust Server History lists include DRIFT 2X EU | Coming Soon | Private Playtesting: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server record

Does DRIFT 2X EU | Coming Soon | Private Playtesting run smoothly?

Averaged over the last 48 hours: 231 server fps, with 170 the lowest. As many as 23,482 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,223 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does DRIFT 2X EU | Coming Soon | Private Playtesting run?

Rust network protocol 2634 and build 167781 is the build DRIFT 2X EU | Coming Soon | Private Playtesting runs, on Linux. The protocol must match to join, and Steam handles that update.

Is DRIFT 2X EU | Coming Soon | Private Playtesting online, and how reliable is it?

The live count shows DRIFT 2X EU | Coming Soon | Private Playtesting online right now. About 5 days 20 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 29 September 2026.

Where is DRIFT 2X EU | Coming Soon | Private Playtesting located?

With its EU tag, DRIFT 2X EU | Coming Soon | Private Playtesting lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 157.85.87.201:28015.

Wipe history

What does wipe day look like on DRIFT 2X EU | Coming Soon | Private Playtesting?

At their busiest, its recent wipes drew an average of 9 players. At 5 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on DRIFT 2X EU | Coming Soon | Private Playtesting?

Its schedule cannot be confirmed from the record, too few of DRIFT 2X EU | Coming Soon | Private Playtesting's wipes being on record, so the prediction follows its tag. Due on Wednesday 28 October at 17:49 UTC is its next wipe. The world it runs now dates from 12 days 22 hours ago. The tags list a weekly wipe schedule.

Population

How does DRIFT 2X EU | Coming Soon | Private Playtesting rank against other Rust servers?

DRIFT 2X EU | Coming Soon | Private Playtesting ranks #14,834 on seven-day player hours: top 67% overall and #2,518 in Europe.

How busy is DRIFT 2X EU | Coming Soon | Private Playtesting?

0 players are on DRIFT 2X EU | Coming Soon | Private Playtesting at present, from 75 slots. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on DRIFT 2X EU | Coming Soon | Private Playtesting?

You can read a 2x gather rate in the name of DRIFT 2X EU | Coming Soon | Private Playtesting. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does DRIFT 2X EU | Coming Soon | Private Playtesting run?

Seed 50000, size 3,500: such is the procedural map DRIFT 2X EU | Coming Soon | Private Playtesting runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join DRIFT 2X EU | Coming Soon | Private Playtesting?

Entering client.connect 157.85.87.201:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://driftrust.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.