The server's own banner, as it publishes it
Exhibit no. 8,047Acc. 2026.8047
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Rust server, EU · in the archive since 13 September 2026
Online EU 157.85.87.15:22657 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 14 Sep01:17 14 Sep14:52 16 Sep16:40 2 Oct01:52 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 20:25 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202601:52 UTC26d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 16 Sep 202616:40 UTC42d ago
- Peak
- 1
- Crowd
- halved by day 7
- Lasted
- 15.4 days
- Players before
- 0
-
Mon 14 Sep 202614:52 UTC44d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
-
Mon 14 Sep 202601:17 UTC44d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL mean?
The game's server browser reads these tags published by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The Rust Server History lists that feature [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run smoothly?
Averaged over the last 48 hours: 156 server fps, with 118 the lowest. Buildings, deployables and everything else in the world came to as many as 50,734 entities. Memory use peaked at 3,602 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?
Rust network protocol 2635 and build 168909 is the build [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online, and how reliable is it?
The live count shows [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online right now. Going by its reported uptime, it restarted about 1 hours ago. Of 168 hours in the last 7 full days, 162 were up: 96% of the time. First seen by Rust Server History on 13 September 2026.
Where is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL located?
The EU tag is how [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.85.87.15:22657.
Wipe record
What does wipe day look like on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 3 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 7 the crowd fell to below half when it did not hold.
What is the wipe schedule on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Once a month [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 26 days 18 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Player record
How does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL rank against other Rust servers?
Seven days of player hours rank [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL at #8,047, in the top 36% of all ranked servers; within Europe it is #2,099.
How busy is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Of its 40 slots, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. An average of 1 players at 01:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
You will not find a gather rate in the name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?
A procedural map of size 3,000 with seed 1179055683 is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Entering client.connect 157.85.87.15:22657 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.