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Exhibit no. 15,125Acc. 2026.15125

A Shockbyte Rust Server

Rust server · in the archive since 13 September 2026

Offline 157.85.87.149:28015 checked 43d ago

moddedoxide
To visit
Players now 0/ 30
0% full
7-day average0peak –
Rank#15,125no region published
Last wipe74d agoFri 14 Aug, 14:05 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs160556 (Build): Build number: 160556; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

These Rust Server History lists include A Shockbyte Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2632 and build 160556 is the build A Shockbyte Rust Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is A Shockbyte Rust Server online, and how reliable is it?

The record shows A Shockbyte Rust Server offline at this moment, last seen 43 days 16 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is A Shockbyte Rust Server located?

You will find no region published by A Shockbyte Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 157.85.87.149:28015 as the address.

Wipe history

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 74 days 7 hours ago, the current world is what it runs now.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the last seven days put A Shockbyte Rust Server at #15,125: a place in the top – of all ranked servers.

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server in the live count was 43 days 16 hours ago; it is offline now.

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does A Shockbyte Rust Server run?

Generated by the game, the map on A Shockbyte Rust Server is procedural.

Joining the server

How do I join A Shockbyte Rust Server?

Enter client.connect 157.85.87.149:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default caps teams at 8.
v2632
Protocol To join, your game has to be on protocol 2632.
cs160556
Build Build number: 160556.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.