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Exhibit no. 9,357Acc. 2026.9357
S|W
Rust server · in the archive since 21 October 2026
Online 157.85.87.146:23324 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on S|W mean?
You can see the tags S|W publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include S|W?
The Rust Server History lists that feature S|W are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Does S|W run smoothly?
Averaged over the last 48 hours: 151 server fps, with 123 the lowest. Buildings, deployables and everything else in the world came to as many as 45,569 entities. Up to 3,854 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does S|W run?
The recorded build for S|W is Rust network protocol 2635 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.
Is S|W online, and how reliable is it?
The live count shows S|W online right now. The uptime it reports puts the last restart at about 2 days 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 21 October 2026.
Where is S|W located?
There is no region published by S|W. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.87.146:23324.
Wipe record
What is the wipe schedule on S|W?
Its rhythm is not yet clear: too few of S|W's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 7 days 13 hours ago, the current world is what it runs now.
Population
How does S|W rank against other Rust servers?
Player hours over the last seven days put S|W at #9,357: a place in the top 42% of all ranked servers.
How busy is S|W?
Against 40 slots, S|W records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2.
Rules and settings
What are the rules and settings on S|W?
No gather rate is stated in the name of S|W. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does S|W run?
Generated by the game at size 3,000 with seed 618226138, the map on S|W is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join S|W?
Enter client.connect 157.85.87.146:23324 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.